Difference between revisions of "Grasp of the Dead"

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==Skill Effects==
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==Skillrune Effects==
 
The following is a very quick list. See the [[Grasp of the Dead rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick list. See the [[Grasp of the Dead rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   

Revision as of 09:29, 16 March 2012

IconGraspDead.png

Grasp of the Dead is a Command Witch Doctor skill unlocked at level 3. This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the Arena PvP.



Background

Grasp of the Dead in action

A powerful debuff. This curses the target with much reduced movement speed and deals damage as well.


Skillrune Effects

The following is a very quick list. See the Grasp of the Dead rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="WitchDoctor">Grasp of the Dead</skill>


Skill Design

Grasp of the Dead vs. Zombies. Beta shot.

This skill is powerful, but has a very small radius of effect. Possibly this can be increased with a runestone. As it is, GotD requires precise aim and timing to hit a moving target.

Synergies


Development

Grasp of the Dead was first listed in the BlizzCon 2009 gameplay demo at Tier III in the Zombie Skill Tree, but it had not yet been implemented.

This skill was present on the pre-made Witch Doctor in the Blizzcon 2010 Arena as a Tier 3 skill, and was quite effective. Skill tiers were removed for the July 2011 Press Event, and Grasp of the Dead became a level 3 skill.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References