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Fetish Shaman.

Hex is a Defensive Witch Doctor skill unlocked at level 22. It summons a Fetish shaman to assist the Witch Doctor by hexing enemies into chickens for a limited duration. The Witch Doctor will only Hex one enemy during the duration of the effect, and may not hex anything at all if there are no hexable enemies in sight when the Shaman is first summoned.

Chickens are motionless and helpless, and can be attacked with impunity for the duration of the effect, so this is basically a very powerful debuff to a single target. Champions and Elites can be Hexed, the largest quest bosses and Act Bosses are immune. The hit box changes along with the chicken form, so larger enemies may become harder to hit when poultried; for instance, attacks such as Plague of Toads will only hit with one toad, instead of two or three as they would against larger enemies.

Other players can be Hexed in PvP, making this a very powerful skill in the Arena.


The Witch Doctor summons a Fetish spellcaster to cast hexes upon his enemies. Hexed enemies are turned into chickens for a short duration, which can be attacked more easily than regular monsters.

Skill Rune Effects[edit]

Refer to the Hex rune effects article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

1 Cooldown: 15 seconds

Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions.

Hedge Magic
1 The Fetish Shaman will periodically heal allies for 32185.26 Life.
1 Hexed enemies take 15% additional damage.
Angry Chicken
1 Transform into an angry chicken for up to 2 seconds that can explode for 1350% weapon damage as Poison to all enemies within 12 yards.
Toad of Hugeness
1 Summon a giant toad that pulls in enemies, briefly swallows them whole, then spits them back out with a layer of goo that deals 750% weapon damage as Poison over 5 seconds, Slows them, and increases their damage taken by 15%.
Unstable Form
1 Hexed enemies explode when killed, dealing 500% weapon damage as Fire to all enemies within 8 yards.

Skill Design[edit]

Descriptions of this skill viewable at Blizzcon 2009 and Blizzcon 2010 gave only vague information about its function, but an August 2011 gameplay video ([1]) shows it in use. A Witch Doctor is seen to use the skill several times in rapid succession, summoning a Fetish Shaman with each use. Each Shaman remains stationary and bathes the ground in a broad area around itself with pulsing, green light. As soon as one such Shaman is summoned, a wraith within its field is seen to spontaneously transform into a clucking, white chicken and wander aimlessly for several seconds, before spontaneously reverting to its original form. Several skeletons within the same Shaman's AoE remain unaffected.


The following Witch Doctor passives provide a benefit to Hex, runed or not:

Name Level Description
Tribal Rites

1 Reduce the cooldowns of the following skills by 25%:

Fetish Army
Summon Zombie Dogs
Big Bad Voodoo
Mass Confusion


Hexed elite monster in helpless chicken form.

Hex was first seen at BlizzCon 2009 listed as a skill in the gameplay demo, but it was not yet implemented. At the time, it was a Tier II skill on the Voodoo Skill Tree. It was still listed at BlizzCon 2010, but there are no gameplay reports detailing any use of the skill at the event.


Skill tiers were removed shortly before the beta started in September 2011, and Hex became a level 6 skill. Flux was able to finally try it, and found it very fun but difficult to use effectively:[2]

Thus Hex is just for special occasions. For bosses, basically, and it’s quite useful there, since it instantly neuters their entire offensive suite. The chicken just stands there, with the hover tag still showing the boss’ name, and it’s funny. FUNNY! The effect doesn’t last that long, and with most bosses they turned back into their normal selves before I could kill them in chicken form, but it gave me free hits with bonus damage for some time.

Hex was one of the skills available in the BlizzCon 2011 PvP Arena, and Adivirgi also enjoyed using it:[3]

I kept forgetting to use this ability but it is incredibly powerful and made it a lot easier to take down barbarians who were leaping at me or pulling me towards them. It was most useful to cast it just as an enemy appeared, but casting it a little bit before gave you more time to focus on using attack skills, since the fetish guy followed you around for 8 seconds.

The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Hex was classified as a Defensive skill and moved to level 8. For Beta Patch 14, it was nerfed slightly, and was moved to level 22 (out of the reach of beta players) for Beta Patch 15.


Hex can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


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