Searing Light


From Diablo Wiki

Jump to: navigation, search

Searing Light is a rune effect in Blinding Flash, a Spirit-spender Monk skill.

This rune effect is unlocked at level 41, and it doubles the % chance that Elites will miss their attacks.

Skill Rune Effects[edit]

The following is a very quick summary. See the Blinding Flash rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description
Blinding Flash

1 Cooldown: 15 seconds

Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.



Screenshots and videos will be added post-release.


Prior to the rune system overhaul introduced in February 2012, this effect was enabled by the Alabaster Rune runestone, which created the following effect:

Searing Light


Increases the chance affected enemies will miss attacks to 65%.

Copyright IncGamers Ltd 2017