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Provocation is a rune effect in Revenge, a situational Barbarian skill.

This rune effect increases the chance that Revenge will trigger to 30% from being hit by attacks. This is an odd choice for the highest level rune effect in the skill, since by Hell difficulty all but the most exquisitely-armored Barbarians will be getting hit perpetually during every encounter, which should make 15% more than enough. This this is only useful if a player wants to be constantly able to cast the skill, which isn't out of the question as there is no cooldown.

Skill Rune Effects[edit]

The following is a very quick summary. See the Revenge rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

1 Cost: 1 charge

Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit.

Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.

MedRuneB Provocation
1 Increase the maximum number of charges to 3.


Screenshots and videos will be added post-release.


Prior to the February 2012 rune and skill system renovation, this effect was created by the Indigo Rune which granted the following effect:



Increases the chance Revenge will become active for use to 31% each time you are hit by an attack.

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