Difference between pages "Strafe" and "Witch Doctor skills"

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[[File:IconStrafe.png|left]]
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[[Image:Skill-tree-blizzcon09-wd-muldric.jpg|thumb|right|300px|The [[Witch Doctor]] Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by [http://forums.diii.net/showthread.php?t=739038 Muldric].]]
'''Strafe''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 27.
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This page lists the '''[[Witch Doctor]] skills'''. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
  
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'''Useful skill links:'''
  
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* [[Skill]]s - General skill design and mechanics.
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** [[Skill rune]]s - The huge skill customization and improvement system.
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* [[Witch Doctor]] - A [[ranged]] class who also relies on [[pet]]s.
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** [[Mana]] - The Witch Doctor's energy [[resource]].
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** [[Witch Doctor skills]] - A list of all the Witch Doctor's active skills.
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*** [[Pet]]s - [[Summon]]ed creatures that aid the Witch Doctor.
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*** [[Physical realm spell]]s - Details to come.
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*** [[Spirit spell]]s - Details to come.
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** [[Witch Doctor passives]] - A list of all the Witch Doctor's passive skills.
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* [[Witch Doctor skill archive]] - Removed Witch Doctor skills.
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* [[Witch Doctor traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.
  
  
==Background==
 
{{Skillbox D3
 
<!-- |portrait= -->
 
<!-- |portrait-width= -->
 
|name= Strafe
 
|user= Demon Hunter
 
|clvl= 27
 
|description= Unknown.
 
|type=
 
|resource= Costs ??
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
Unknown.
 
  
==Skill Effects==
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==Active Skills==
The following is a very quick list. See the [[Strafe rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
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Click to the individual skill pages for more details about these skills including numbers, screenshots, [[skill rune]] information, blue quotes, and much more.
 
{{Active skill header}}
 
</noinclude>
 
{{Skill effects|Strafe|IconStrafe.png|([[clvl|Level]] 27)|
 
Shoot 3 times per second at random nearby enemies while moving at 55% of normal movement speed. Every shot deals 60% of weapon damage.<br>Cost: {{c_lime|20}} Hatred per second.}}
 
  
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
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===Primary===
| width="140px" | [[Demolition]]
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{{Skill description header}}
| Throw out bouncy grenades rather than arrows that explode for {{c_lime|72%}} weapon damage to targets within {{c_lime|9}} yards.
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<skill subcat="Physical realm spell" class="WitchDoctor">Poison Dart</skill>
|-
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<skill subcat="Physical realm spell" class="WitchDoctor">Corpse Spiders</skill>
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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<skill subcat="Physical realm spell" class="WitchDoctor">Plague of Toads</skill>
| [[Equilibrium]]
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill>
| Increase arrows fired to {{c_lime|10}} additional arrows per second.
 
|-
 
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
 
| [[Rocket Storm]]
 
| In addition to regular firing, fire off homing rockets that hit for {{c_lime|120%}} of weapon damage.
 
|-
 
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
 
| [[Drifting Shadow]]
 
| Movement speed increased to {{c_lime|100%}} of normal running speed while strafing.
 
|-
 
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
 
| [[Stinging Steel]]
 
| Throw out knives rather than arrows that do an extra {{c_lime|400%}} more weapon damage on successful critical hits.
 
|-
 
<noinclude>
 
|}
 
<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
 
  
==Skill Design==
 
Unknown.
 
  
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===Secondary===
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{{Skill description header}}
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<skill class="WitchDoctor">Grasp of the Dead</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Locust Swarm</skill>
  
==Synergies==
 
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
  
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===Defensive===
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{{Skill description header}}
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<skill subcat="Pet" class="WitchDoctor">Summon Zombie Dogs</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Horrify</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill>
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<skill class="WitchDoctor">Hex</skill>
  
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===Terror===
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{{Skill description header}}
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<skill subcat="Spirit spell" class="WitchDoctor">Soul Harvest</skill>
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<skill class="WitchDoctor">Sacrifice</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Mass Confusion</skill>
  
==Skill Rune Effects==
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* No [[rune]] effects for Strafe are known.
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===Decay===
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{{Skill description header}}
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<skill subcat="Physical realm spell" class="WitchDoctor">Zombie Charger</skill>
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Barrage</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Acid Cloud</skill>
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<skill subcat="Physical realm spell" class="WitchDoctor">Wall of Zombies</skill>
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===Voodoo===
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{{Skill description header}}
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<skill subcat="Pet" class="WitchDoctor">Gargantuan</skill>
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<skill class="WitchDoctor">Big Bad Voodoo</skill>
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<skill class="WitchDoctor">Fetish Army</skill>
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==Passive Skills==
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Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Witch Doctor traits]] page for a full list of those passives.
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{{Skill description header}}
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<skill class="WitchDoctor">Circle of Life</skill>
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<skill class="WitchDoctor">Jungle Fortitude</skill>
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<skill class="WitchDoctor">Spiritual Attunement</skill>
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<skill class="WitchDoctor">Gruesome Feast</skill>
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<skill class="WitchDoctor">Bad Medicine</skill>
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<skill class="WitchDoctor">Blood Ritual</skill>
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<skill class="WitchDoctor">Zombie Handler</skill>
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<skill class="WitchDoctor">Pierce the Veil</skill>
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<skill class="WitchDoctor">Fetish Sycophants</skill>
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<skill class="WitchDoctor">Spirit Vessel</skill>
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<skill class="WitchDoctor">Rush of Essence</skill>
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<skill class="WitchDoctor">Vision Quest</skill>
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<skill class="WitchDoctor">Fierce Loyalty</skill>
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<skill class="WitchDoctor">Grave Injustice</skill>
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<skill class="WitchDoctor">Tribal Rites</skill>
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==Skill Distribution==
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A useful player-made chart showing when the Witch Doctor gains access to skills, passives, and rune effects.  
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[[File:Char-prog-wd.png|center|frame|Witch Doctor skill progression. Stats as of May 5, 2012.]]
  
  
  
 
==Development==
 
==Development==
'''Strafe''' was first seen at the [[July 2011 Press Event]], where it was a level 27 skill. Unfortunately, no information about the skill's function was available.
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The Witch Doctor's skills and skill trees were first seen at [[BlizzCon 2008]], with only a few skills enabled and many showing nothing more than vague descriptions in the skill tree. The listing was fleshed out at Blizzcon 2009, but most of his skills, especially the summoning ones, remained [[NYI]]. The current information was revealed at Blizzcon 2010, with the passive skills removed (see the [[Witch Doctor traits]] and a near-final skill listing.  
  
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A large number of the higher level WD spells have still never been shown publicly, in contrast to the skills of the Wizard and Barbarian, almost all of which have been shown off.
  
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===Removed Skills===
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* [[Pit of Fire]]<br>
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* [[Parasite]]<br>
  
<!--
 
==Trivia==
 
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
 
-->
 
==Media==
 
Strafe can be seen in action on video here:
 
* None yet.
 
  
You can find pictures in the Diablo III screenshot and picture gallery:
 
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
 
* [http://diablo.incgamers.com/gallery/search.php?keywords=Strafe&cat=all '''Strafe''' specific gallery contents]
 
  
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==References==
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* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skills]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/ Witch Doctor Overview] -- Diablo III 13th Sep 2011
  
<!--
 
<gallery>
 
Image:Diablo_III_Logo.jpg|Skill use 1
 
Image:Diablo_III_Logo.jpg|Skill use 2
 
Image:Diablo_III_Logo.jpg|Skill use 3
 
Image:Diablo_III_Logo.jpg|Skill use 4
 
</gallery>
 
-->
 
  
<!--
 
==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
-->
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]
 
  
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{{Skill_navbox_Diablo_III|WD}}
  
{{Skill navbox Diablo III|DH}}
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[[Category:Witch Doctor]]
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[[Category:Witch Doctor skills]]
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[[Category:Skills]]
 +
[[category:Featured articles]]

Latest revision as of 02:49, 6 March 2016

The Witch Doctor Skill Tree as seen in Blizzcon 2009. Skill are no longer presented in this fashion. Image by Muldric.

This page lists the Witch Doctor skills. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.

Useful skill links:


Active Skills[edit | edit source]

Click to the individual skill pages for more details about these skills including numbers, screenshots, skill rune information, blue quotes, and much more.

Primary[edit | edit source]

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Poison Dart</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Corpse Spiders</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Plague of Toads</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill>


Secondary[edit | edit source]

Name Level Description

<skill class="WitchDoctor">Grasp of the Dead</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill> <skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Locust Swarm</skill>


Defensive[edit | edit source]

Name Level Description

<skill subcat="Pet" class="WitchDoctor">Summon Zombie Dogs</skill> <skill subcat="Spirit spell" class="WitchDoctor">Horrify</skill> <skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill> <skill class="WitchDoctor">Hex</skill>

Terror[edit | edit source]

Name Level Description

<skill subcat="Spirit spell" class="WitchDoctor">Soul Harvest</skill> <skill class="WitchDoctor">Sacrifice</skill> <skill subcat="Spirit spell" class="WitchDoctor">Mass Confusion</skill>


Decay[edit | edit source]

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Zombie Charger</skill> <skill subcat="Spirit spell" class="WitchDoctor">Spirit Barrage</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Acid Cloud</skill> <skill subcat="Physical realm spell" class="WitchDoctor">Wall of Zombies</skill>


Voodoo[edit | edit source]

Name Level Description

<skill subcat="Pet" class="WitchDoctor">Gargantuan</skill> <skill class="WitchDoctor">Big Bad Voodoo</skill> <skill class="WitchDoctor">Fetish Army</skill>


Passive Skills[edit | edit source]

Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Witch Doctor traits page for a full list of those passives.

Name Level Description

<skill class="WitchDoctor">Circle of Life</skill> <skill class="WitchDoctor">Jungle Fortitude</skill> <skill class="WitchDoctor">Spiritual Attunement</skill> <skill class="WitchDoctor">Gruesome Feast</skill> <skill class="WitchDoctor">Bad Medicine</skill> <skill class="WitchDoctor">Blood Ritual</skill> <skill class="WitchDoctor">Zombie Handler</skill> <skill class="WitchDoctor">Pierce the Veil</skill> <skill class="WitchDoctor">Fetish Sycophants</skill> <skill class="WitchDoctor">Spirit Vessel</skill> <skill class="WitchDoctor">Rush of Essence</skill> <skill class="WitchDoctor">Vision Quest</skill> <skill class="WitchDoctor">Fierce Loyalty</skill> <skill class="WitchDoctor">Grave Injustice</skill> <skill class="WitchDoctor">Tribal Rites</skill>

Skill Distribution[edit | edit source]

A useful player-made chart showing when the Witch Doctor gains access to skills, passives, and rune effects.

Witch Doctor skill progression. Stats as of May 5, 2012.


Development[edit | edit source]

The Witch Doctor's skills and skill trees were first seen at BlizzCon 2008, with only a few skills enabled and many showing nothing more than vague descriptions in the skill tree. The listing was fleshed out at Blizzcon 2009, but most of his skills, especially the summoning ones, remained NYI. The current information was revealed at Blizzcon 2010, with the passive skills removed (see the Witch Doctor traits and a near-final skill listing.

A large number of the higher level WD spells have still never been shown publicly, in contrast to the skills of the Wizard and Barbarian, almost all of which have been shown off.

Removed Skills[edit | edit source]


References[edit | edit source]