Pit of Fire

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This skill was removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the Witch Doctor skills page for current skill information.

Pit of Fire is a Witch Doctor Tier 6 skill unlocked at level 20. This skill summons a few fetish to bathe an area in flames, dealing damage to anyone in the area.


Background[edit | edit source]

Diablo III Active Skill [e]
Diablo III Logo.jpg
Pit of Fire
Used by: Witch Doctor
Enabled at: Clvl 20
Skill Description
The Witch Doctor sends forth fetishes to set the land aflame, burning anyone in the area.
Type: Direct Damage/DoT
Resource Use: Costs Mana
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Witch Doctor sends forth fetishes to set the land aflame, burning anyone in the area.


Skill Design[edit | edit source]

Not much is known about this skill, how it works or how it looks. It is probably used for taking out ranged monsters who pack together to spam attacks on you, although it can also be used as an area denial tool, or better yet, cast it on yourself and watch the melee monsters burn as they try to get to you.


Skill Rank Table[edit | edit source]

  • Rank 1: Call up to 4 fetishes to bathe a region in fire. Each fetish deals 4 fire damage per second to enemies in front of them. Cost: 12 mana.
  • Rank 2: Call up to 5 fetishes to bathe a region in fire. Each fetish deals 8 fire damage per second to enemies in front of them. Cost: 12 mana. (A)
  • Rank 3: Call up to 6 fetishes to bathe a region in fire. Each fetish deals 12 fire damage per second to enemies in front of them. Cost: 12 mana. (A)
  • Rank 4: Call up to 7 fetishes to bathe a region in fire. Each fetish deals 16 fire damage per second to enemies in front of them. Cost: 12 mana. (A)
  • Rank 5: Call up to 8 fetishes to bathe a region in fire. Each fetish deals 20 fire damage per second to enemies in front of them. Cost: 12 mana. (A)

(A) = Assumed


Trait Synergies[edit | edit source]

Several traits boost the damage of the Witch Doctor's spells. Only one seems to be a specific bonus that applies to this skill, though.

Note: The current trait list is very out-of-date and will no doubt be overhauled before game release.


Skill Rune Effects[edit | edit source]

  • No rune effects for Pit of Fire are known.


Development[edit | edit source]

Pit of Fire originally appeared as a Witch Doctor skill in the BlizzCon 2009 demo and was still around in 2010. It has never been used by a fan or exhibited publicly.


Media[edit | edit source]

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]