Retribution Aura

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This skill was removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the Monk skills page for current skill information.

Retribution Aura is a Monk Tier 6 skill unlocked at level 20. The Monk activates an aura that reflects damage.

This skill is one of the Monk's Auras.

Background[edit | edit source]

Diablo III Active Skill [e]
Diablo III Logo.jpg
Retribution Aura
Used by: Monk
Enabled at: Clvl 20
Skill Description
Reflect damage with a holy aura.
Type: Party Buff/AoE Damage
Resource Use: Costs Spirit
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Monk expends spirit to activate an aura for himself and his party that reflects damage back to attackers.

Skill Design[edit | edit source]

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.

This is the last aura available to the Monk. Auras in Diablo II are passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.

Skill Rank Table[edit | edit source]

  • Rank 1: Creates an aura that reflects damage back at enemies, dealing holy damage equal to X% of the damage inflicted. When activated, this ability will damage all nearby enemies for X-X holy damage over X seconds.

Trait Synergies[edit | edit source]

Skill Rune Effects[edit | edit source]

  • No rune effects for Retribution Aura are known.

Development[edit | edit source]

Retribution Aura was first revealed at BlizzCon 2010.

In Other Games[edit | edit source]

Retribution Aura will be a familiar skill to players of WarCraft III and World of WarCraft, which was a skill utilized by the Paladin in those games.

This skill is an updated version of Diablo II's Paladin Offensive Aura Thorns. Thorns only reflects physical, melee damage.

Media[edit | edit source]

You can find pictures in the Diablo III screenshot and picture gallery:

References[edit | edit source]

  • None yet.