Difference between revisions of "Lashing Tail Kick"

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The following is a very quick summary. See the [[Lashing Tail Kick rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick summary. See the [[Lashing Tail Kick rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
  
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{{skill description header}}
 
<skill class="Monk">Lashing Tail Kick</skill>
 
<skill class="Monk">Lashing Tail Kick</skill>
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<skill class="Monk" rune="Vulture Claw Kick">Lashing Tail Kick</skill>
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<skill class="Monk" rune="Sweeping Armada">Lashing Tail Kick</skill>
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<skill class="Monk" rune="Spinning Flame Kick">Lashing Tail Kick</skill>
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<skill class="Monk" rune="Scorpion Sting">Lashing Tail Kick</skill>
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<skill class="Monk" rune="Hand of Ytar">Lashing Tail Kick</skill>
  
  
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==Synergies==
 
==Synergies==
The following [[Monk passives]] provide a benefit to Lashing Tail Kick:
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The following [[Monk passives]] provide a benefit to Lashing Tail Kick, runed or not:
{{Passive skills header}}
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{{skill description header}}
{{Monk Passive Resolve}}
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<skill class="Monk">Resolve</skill>
  
  
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{{Skill navbox Diablo III|Monk}}
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{{Skill navbox Diablo III|Monk|secondary}}
  
 
[[category:Monk skills]]
 
[[category:Monk skills]]
 
[[category:Active skills]]
 
[[category:Active skills]]

Revision as of 22:51, 13 May 2012

IconLashingTailKick.png
Spin-kicking a Zombie in the head.

Lashing Tail Kick is a Secondary Monk skill unlocked at Level 2. The Monk performs a flipping, spinning roundhouse kick that adds damage and knocks back enemies.




Background

The Monk expends spirit energy to deliver a roundhouse kick to his target, knocking them back and dealing damage.


Skill Rune Effects

The following is a very quick summary. See the Lashing Tail Kick rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="Monk">Lashing Tail Kick</skill> <skill class="Monk" rune="Vulture Claw Kick">Lashing Tail Kick</skill> <skill class="Monk" rune="Sweeping Armada">Lashing Tail Kick</skill> <skill class="Monk" rune="Spinning Flame Kick">Lashing Tail Kick</skill> <skill class="Monk" rune="Scorpion Sting">Lashing Tail Kick</skill> <skill class="Monk" rune="Hand of Ytar">Lashing Tail Kick</skill>


Skill Design

Lashing Tail Kick in action.

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.


Synergies

The following Monk passives provide a benefit to Lashing Tail Kick, runed or not:

Name Level Description

<skill class="Monk">Resolve</skill>


Development

The aftermath.

Lashing Tail Kick was first revealed at BlizzCon 2010, but there are no gameplay reports describing this skill.

Beta

Female Monk vs. Zombies.

Skill tiers were removed shortly before the beta started in September 2011, and Lashing Tail Kick became a level 3 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Lashing Tail Kick was classified as a Secondary skill and moved to level 5. For Beta Patch 14, it was moved to level 2.


Media

You can find pictures in the Diablo III screenshot and picture gallery:



References