Jungle Fortitude

ADVERTISEMENT
From Diablo Wiki
Revision as of 20:37, 18 January 2012 by Maurish (talk | contribs) (New page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
IconJungleFortitude.png

Jungle Fortitude is a Witch Doctor passive skill unlocked at Level 10, which decreases damage taken by Witch Doctor and his minions.




Description

To be one with the jungle is to take what you need and endure what you must.


{{{icon}}} [[{{{name}}}]]
See: Pets
10 {{{desc}}}


Synergies

No synergies with any active skills or other Witch Doctor passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Jungle Fortitude showed up in the late Diablo III beta as a level 10 passive. It was first seen in the BlizzCon 2009 demo, part of the Voodoo Skill Tree (Jungle Fortitude).


References