Difference between revisions of "Monk passives"

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(redid passives)
(Monk Passives)
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==Monk Passives==
 
==Monk Passives==
 
 
This list is tentative and based on the beta build. Expect further refinements in the final game.
 
This list is tentative and based on the beta build. Expect further refinements in the final game.
  
  
===Resolve===
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{{Passive skills header}}
[[File:IconResolve.png|left]]
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{{Monk Passive Resolve}}
[[Resolve]] is unlocked at [[clvl|Level]] 10.<br>
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{{Monk Passive The Guardian's Path}}
Reduces damage inflicted by monsters for a short period of time.
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{{Monk Passive Fleet Footed}}
{{clear-left}}
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{{Monk Passive Transcendence}}
'''Description:''' [[Damage]] you deal reduces enemy damage by {{c_lime|1%}} for {{c_lime|2.5}} seconds.
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{{Monk Passive Chant of Resonance}}
 
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{{Monk Passive Seize the Initiative}}
 
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{{Monk Passive Exalted Soul}}
===The Guardian's Path===
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{{Monk Passive Sixth Sense}}
[[File:IconTheGuardiansPath.png|left]]
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{{Monk Passive Pacifism}}
[[The Guardian's Path]] is unlocked at [[clvl|Level]] 10.<br>
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{{Monk Passive Near Death Experience}}
Augments dual-wielding and two-handed abilities.
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{{Monk Passive Guiding Light}}
{{clear-left}}
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{{Monk Passive One With Everything}}
'''Description:''' While dual-wielding, you gain a {{c_lime|10%}} chance to [[dodge]] incoming attacks. While using a two-handed weapon, all [[Spirit]] generation is increased by {{c_lime|20%}}.
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{{Monk Passive Beacon of Ytar}}
 
 
 
 
===Fleet Footed===
 
[[File:IconFleetFooted.png|left]]
 
[[Fleet Footed]] is unlocked at [[clvl|Level]] 12.<br>
 
Gives the Monk extra speed.
 
{{clear-left}}
 
'''Description:''' Increase base movement speed by {{c_lime|10%}}.
 
 
 
 
 
===Transcendence===
 
[[File:IconTrancendence.png|left]]
 
[[Transcendence]] is unlocked at [[clvl|Level]] 13.<br>
 
Gives health when Spirit points are spent.
 
{{clear-left}}
 
'''Description:''' Every point of [[Spirit]] spent heals you for {{c_lime|1.7}} [[Life]].
 
 
 
 
 
===Chant of Resonance===
 
[[File:IconChantResonance.png|left]]
 
[[Chant of Resonance]] is unlocked at [[clvl|Level]] 15.<br>
 
Improves the duration of all [[Mantra]]s and grants them Spirit regeneration.
 
{{clear-left}}
 
'''Description:''' Duration of all [[Mantra]]s increased by {{c_lime|120}} seconds. While one of your Mantras is active you gain {{c_lime|1}} [[Spirit]] every second.
 
 
 
 
 
===Seize the Initiative===
 
[[File:IconSeizeInitiative.png|left]]
 
[[Seize the Initiative]] is unlocked at [[clvl|Level]] 17.<br>
 
Grants more defense to the [[Monk]].
 
{{clear-left}}
 
'''Description:''' Your [[Defense]] is increased by {{c_lime|25%}} of your [[Attack]].
 
 
 
 
 
===Exalted Soul===
 
[[File:IconExaltedSoul.png|left]]
 
[[Exalted Soul]] is unlocked at [[clvl|Level]] 19.<br>
 
Increases maximum Spirit.
 
{{clear-left}}
 
'''Description:''' Increases maximum [[Spirit]] by {{c_lime|30}}.
 
* {{c_grey|Spirit fuels your defensive and offensive abilities.}}
 
 
 
 
 
===Sixth Sense===
 
[[File:IconSixthSense.png|left]]
 
[[Sixth Sense]] is unlocked at [[clvl|Level]] 20.<br>
 
Increases the chances of dodging an attack.
 
{{clear-left}}
 
'''Description:''' Your [[dodge]] chance is increased by an amount equal to {{c_lime|50%}} of your chance to [[critical hit]].
 
 
 
 
 
===Pacifism===
 
[[File:IconPacifism.png|left]]
 
[[Pacifism]] is unlocked at [[clvl|Level]] 23.<br>
 
Reduces damage when stunned, feared or charmed.
 
{{clear-left}}
 
'''Description:''' While [[stun]]ned, [[fear]]ed or [[charm]]ed, all damage taken is reduced by {{c_lime|75%}}.
 
 
 
 
 
===Near Death Experience===
 
[[File:IconNearDeathExperience.png|left]]
 
[[Near Death Experience]] is unlocked at [[clvl|Level]] 25.<br>
 
Enables the Monk to cheat death.
 
{{clear-left}}
 
'''Description:''' When receiving fatal damage, you are instead restored to {{c_lime|35%}} of maximum [[Life]] and {{c_lime|35%}} [[Spirit]].
 
* {{c_grey|This effect cannot occur more than once every {{c_lime|90}} seconds.}}
 
 
 
 
 
===Guiding Light===
 
[[File:IconGuidingLight.png|left]]
 
[[Guiding Light]] is unlocked at [[clvl|Level]] 26.<br>
 
When the Monk heals an ally, damage is increased for both of them for a short time.
 
{{clear-left}}
 
'''Description:''' Whenever you [[heal]] another player with an [[active skill]], you and the other player deal {{c_lime|16%}} more [[damage]] for {{c_lime|10}} seconds.
 
 
 
 
 
===One With Everything===
 
[[File:IconOneWithEverything.png|left]]
 
[[One With Everything]] is unlocked at [[clvl|Level]] 28.<br>
 
Improves elemental resistance.
 
{{clear-left}}
 
'''Description:''' Your [[resistance]] to all elements is equal to your highest elemental resistance.
 
 
 
 
 
===Beacon of Ytar===
 
[[File:IconBeaconYtar.png|left]]
 
[[Beacon of Ytar]] is unlocked at [[clvl|Level]] 30.<br>
 
Removes the cooldown on three of the Monk's [[combo]]s, but for an increased Spirit cost.
 
{{clear-left}}
 
'''Description:''' The [[cooldown]] on your [[Lashing Tail Kick]], [[Seven Sided Strike]] and [[Wave of Light]] abilities is removed, but their [[Spirit]] cost is increased by {{c_lime|50%}}.
 
 
 
  
 
==Development==
 
==Development==

Revision as of 14:57, 19 September 2011

Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.


Monk Passives

This list is tentative and based on the beta build. Expect further refinements in the final game.


Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 13 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See: Mantras
20 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 20 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 24 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 27 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 58 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 40 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 45 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 35 {{{desc}}}

Development

  • See the Monk skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.


By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 4 of the Monk's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.

The list of Monk passives shown at the press event is likely still in development and may change before game release.


References