Deadly Reach

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Revision as of 03:21, 28 March 2012 by MrFrye (talk | contribs) (beta patch 15 update)
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IconDeadlyReach.png

Deadly Reach is a Primary Monk skill unlocked at Level 3. It projects lines of force in front of the Monk, dealing damage to everything in its (short) range.




Background

Deadly Reach in action.

The Monk punches the air hard enough to create a shock wave that damage all enemies in its path.


Skill Rune Effects

The following is a very quick summary. See the Deadly Reach rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="Monk">Deadly Reach</skill>


Skill Design

Unknown.


Synergies

The following Monk passives provide a benefit to Deadly Reach:

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See: Spirit Generators
50 {{{desc}}}


Development

Deadly Reach was first seen at the July 2011 Press Event (when skill tiers were removed), as a level 5 skill. Unfortunately, no information about the skill's function was then available.

Beta

The beta started in September 2011, and Deadly Reach became a level 4 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Deadly Reach was classified as a Primary skill and moved to level 3. For Beta Patch 14, it was buffed a bit.


Media

Deadly Reach can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References