Steady Aim

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IconSteadyAim.png

Steady Aim is a Demon Hunter passive skill unlocked at Level 16, which increases damage done by the Demon Hunter when there are no enemies in melee range.




Description[edit]

Name Level Description
Steady Aim
(database)

Passive
1 As long as there are no enemies within 10 yards, all damage is increased by 20%.


Synergies[edit]

Every Demon Hunter skill that is used to deal damage will benefit from Steady Aim.


Development[edit]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta[edit]

Steady Aim was not seen until it showed up in the Diablo III beta as a level 13 passive. When passives were reorganized for Beta Patch 14, Steady Aim was moved up to level 16.


References[edit]