Ignore Pain
From Diablo Wiki
Ignore Pain is a Defensive Barbarian skill unlocked at Level 22, which grants the Barbarian with a very high resistance to all damage.
Contents |
Background
The Barbarian ignores almost all pain caused to him for a short period of time.
Skill Rune Effects
The following is a very quick summary. See the Ignore Pain rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
| Name | Level | Description |
|---|
| Ignore Pain (database) Defensive |
22 | Cooldown: 30 seconds
|
| Bravado (database) |
26 | When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them. |
| Iron Hide (database) |
31 | Increases duration to 7 seconds. |
| Ignorance is Bliss (database) |
36 | While Ignore Pain is active, gain 20% of all damage dealt as Life. |
| Mob Rule (database) |
43 | Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds. |
| Contempt for Weakness (database) |
58 | Reflects 50% of ignored damage back at the enemy. |
Skill Design
This skill is really useful for tough situations, where no amount of skills can save you and your only chance is to survive being pounded by a mob of monsters until help can arrive or to plan your next move. This is also useful during boss fights, as 50% damage reduction coupled with Second Wind will make damage against the Barbarian almost useless. A skill that hardcore players might take a liking to, its only drawback is the suspended fury gain and it is assumed that fury will continue depleting for the duration of the spell.
Synergies
Contempt for Weakness
The following Barbarian passives provide a benefit to Contempt for Weakness:
- Bloodthirst - The Barbarian gains life based on the amount of damage he deals always.
- Weapons Master - Provides a damage bonus when the Barbarian is wielding a sword or dagger.
- Berserker Rage - Inflicts additional damage while the Barbarian is at maximum Fury.
- Tough as Nails - Increases thorns damage always.
- Brawler - Increases the Barbarian's damage when he is swarmed.
Bravado
The following Barbarian passives provide a benefit to Bravado:
- Bloodthirst - The Barbarian gains life based on the amount of damage he deals always.
- Weapons Master - Provides a damage bonus when the Barbarian is wielding a sword or dagger.
- Berserker Rage - Inflicts additional damage while the Barbarian is at maximum Fury.
- Brawler - Increases the Barbarian's damage when he is swarmed.
Development
Ignore Pain was first seen at BlizzCon 2008, where it was at Tier III on the Battlemaster Skill Tree. Then, it reduced damage taken by 70% for 10 seconds, and would not suspend fury gain at rank one.
The skill was slightly adjusted for BlizzCon 2009; damage reduction was lowered, and fury gain was suspended. Flux had this to say on the subject:[1]
This sounds like a red alert emergency skill. Stopping your Fury gain, even for 6 seconds, is a huge cost, as mandatory as it is to keep refilling Fury so you can keep using your killing skills. But 50% damage reduction could be a life saver. Would you be clever enough to spend this point, put it on your hotbar, and remember to use it quickly enough to save your bacon?
At BlizzCon 2010, Ignore Pain was available in the gameplay demo but not one of the Barbarian's starting skills, and there are no gameplay reports describing it.
Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Ignore Pain became a level 4 skill.
Beta
The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.
Ignore Pain was moved to level 5 for the beta. With the Patch 13 changes, it was classified as a Defensive skill and bumped all the way up to level 22.
Previous Versions
See the Barbarian skill archive for more details on previous versions of Ignore Pain and other Barbarian skills.
Media
Ignore Pain can be seen in action on video here:
- Gameplay: Blizzcon 2010 (in the Arena)
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2009 Full Barbarian Skill Trees and Stats
- BlizzCon 2010 PvP Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Barbarian Runestone Effects — IncGamers 6th Sep 2011
- Barbarian Active Skills — Blizzard's Official Diablo III Site
| Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Witch Doctor Wizard Followers Other Classes Fan-made |
|---|
| The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
|---|---|---|---|---|---|
|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
| (X) = the level at which the skill becomes unlocked. | |||||
| Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
|---|
|
Bash - Rune effects |
Cleave - Rune effects |
Frenzy - Rune effects |
[e] |
|
Hammer of the Ancients - Rune effects |
Rend - Rune effects |
Seismic Slam - Rune effects |
Whirlwind - Rune effects |
[e] |
|
Ground Stomp - Rune effects |
Leap - Rune effects |
Sprint - Rune effects |
Ignore Pain - Rune effects |
[e] |
|
Ancient Spear - Rune effects |
Revenge - Rune effects |
Furious Charge - Rune effects |
Overpower - Rune effects |
[e] |
|
Weapon Throw - Rune effects |
Threatening Shout - Rune effects |
Battle Rage - Rune effects |
War Cry - Rune effects |
[e] |
|
Earthquake - Rune effects |
Call of the Ancients - Rune effects |
Wrath of the Berserker - Rune effects |
[e] |
| Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
|---|
|
Hungering Arrow - Rune effects |
Entangling Shot - Rune effects |
Bola Shot - Rune effects |
Grenades - Rune effects |
[e] |
|
Impale - Rune effects |
Rapid Fire - Rune effects |
Chakram - Rune effects |
Elemental Arrow - Rune effects |
[e] |
|
Caltrops - Rune effects |
Smoke Screen - Rune effects |
Shadow Power - Rune effects |
[e] |
|
Vault - Rune effects |
Preparation - Rune effects |
Companion - Rune effects |
Marked for Death - Rune effects |
[e] |
|
Evasive Fire - Rune effects |
Fan of Knives - Rune effects |
Spike Trap - Rune effects |
Sentry - Rune effects |
[e] |
|
Strafe - Rune effects |
Multishot - Rune effects |
Cluster Arrow - Rune effects |
Rain of Vengeance - Rune effects |
[e] |
| Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
|---|
|
Fists of Thunder - Rune effects |
Deadly Reach - Rune effects |
Crippling Wave - Rune effects |
Way of the Hundred Fists - Rune effects |
[e] |
|
Lashing Tail Kick - Rune effects |
Tempest Rush - Rune effects |
Wave of Light - Rune effects |
[e] |
|
Blinding Flash - Rune effects |
Breath of Heaven - Rune effects |
Serenity - Rune effects |
Inner Sanctuary - Rune effects |
[e] |
|
Dashing Strike - Rune effects |
Exploding Palm - Rune effects |
Sweeping Wind - Rune effects |
[e] |
|
Cyclone Strike - Rune effects |
Seven Sided Strike - Rune effects |
Mystic Ally - Rune effects |
[e] |
|
Mantra of Evasion - Rune effects |
Mantra of Retribution - Rune effects |
Mantra of Healing - Rune effects |
Mantra of Conviction - Rune effects |
[e] |
| Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
|---|
|
Poison Dart - Rune effects |
Corpse Spiders - Rune effects |
Plague of Toads - Rune effects |
Firebomb - Rune effects |
[e] |
|
Grasp of the Dead - Rune effects |
Firebats - Rune effects |
Haunt - Rune effects |
Locust Swarm - Rune effects |
[e] |
|
Summon Zombie Dogs - Rune effects |
Horrify - Rune effects |
Spirit Walk - Rune effects |
Hex - Rune effects |
[e] |
|
Soul Harvest - Rune effects |
Sacrifice - Rune effects |
Mass Confusion - Rune effects |
[e] |
|
Zombie Charger - Rune effects |
Spirit Barrage - Rune effects |
Acid Cloud - Rune effects |
Wall of Zombies - Rune effects |
[e] |
|
Gargantuan - Rune effects |
Big Bad Voodoo - Rune effects |
Fetish Army - Rune effects |
[e] |
| Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
|---|
|
Magic Missile - Rune effects |
Shock Pulse - Rune effects |
Spectral Blade - Rune effects |
Electrocute - Rune effects |
[e] |
|
Ray of Frost - Rune effects |
Arcane Orb - Rune effects |
Arcane Torrent - Rune effects |
Disintegrate - Rune effects |
[e] |
|
Frost Nova - Rune effects |
Diamond Skin - Rune effects |
Slow Time - Rune effects |
Teleport - Rune effects |
[e] |
|
Wave of Force - Rune effects |
Energy Twister - Rune effects |
Hydra - Rune effects |
Meteor - Rune effects |
Blizzard - Rune effects |
[e] |
|
Ice Armor - Rune effects |
Storm Armor - Rune effects |
Magic Weapon - Rune effects |
Familiar - Rune effects |
Energy Armor - Rune effects |
[e] |
|
Explosive Blast - Rune effects |
Mirror Image - Rune effects |
Archon - Rune effects |
[e] |
| Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
|---|---|---|---|---|---|---|
|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: | ||
| Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
|---|---|---|---|---|---|---|
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Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
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| Fan-made Classes | Fan-made Skills [e] | ||||
|---|---|---|---|---|---|
|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Untainted Skills |
Aurian Mage Skill |
| | |||||
