Spirit Barrage

ADVERTISEMENT

From Diablo Wiki

Jump to: navigation, search
IconSpiritBarrage.png

Spirit Barrage is a Decay Witch Doctor skill unlocked at level 17. It's an attack skill, one that calls down projectiles from above, striking all enemies, with Arcane damage, in the target zone.




Background[edit]

Spirit Barrage in action.

The Witch Doctor sends forth spirits to barrage the enemy to death.


Skill Rune Effects[edit]

Refer to the Spirit Barrage rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description
Spirit Barrage
(database)

Decay
Spirit spell
1 Cost: 100 Mana


Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.

MedRuneD The Spirit Is Willing
(database)
1 Gain 12 Mana each time Spirit Barrage hits.
MedRuneB Well of Souls
(database)
1 An additional 3 spirits seek out other enemies and deal 65% weapon damage as Fire.
MedRuneC Phantasm
(database)
1 Summon a spectre that deals 675% weapon damage as Cold over 5 seconds to all enemies within 10 yards.


You can have a maximum of 3 Phantasms out at one time.

MedRuneA Phlebotomize
(database)
1 Gain 6437.052 Life each time Spirit Barrage hits.
MedRuneE Manitou
(database)
1 Summon a spectre that hovers over you, unleashing spirit bolts at nearby enemies for 6000% weapon damage as Cold over 20 seconds.


Skill Design[edit]

Like most Witch Doctor skills, this one relies on striking numerous enemies at once, or stacking multiple attacks simultaneously.


Synergies[edit]

The following Witch Doctor passives provide a benefit to Spirit Barrage, runed or not:

Name Level Description
Pierce the Veil
(database)

Passive
1 All of your damage is increased by 20%, but your Mana costs are increased by 30%.
Rush of Essence
(database)

Passive
1 Spirit spells return 100 Mana over 10 seconds.


Spirit spells are:
Haunt
Horrify
Mass Confusion
Soul Harvest
Spirit Barrage
Spirit Walk


Development[edit]

Spirit Barrage was first seen in the BlizzCon 2009 demo as a Tier IV skill on the Spirit Skill Tree, but was not yet implemented. It was also listed in the BlizzCon 2010 demo, though there are no gameplay reports of this skill from that event.

Beta[edit]

Skill tiers were removed shortly before the beta started in September 2011, and Spirit Barrage became a level 21 skill, out of the reach of beta players. Fortunately, it was one of the skills available in the BlizzCon 2011 PvP Arena, and Adivirgi described using it:[1]

...this ability was a bit slower to hit targets then firing the darts, but its major advantage was that once you targeted someone, the bolt would basically track the target until it hit them, so you didn’t really miss using this ability. The other major advantage was that you could shoot it through walls. It was nice to sit behind walls safely away from the battle and send these bolts out at enemies.

The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Spirit Barrage was classified as a Decay skill and moved to level 17. It was nerfed slightly for Beta Patch 14, and had its mana cost increased for Beta Patch 15.


Media[edit]

Spirit Barrage can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit]