Witch Doctor skills
From Diablo Wiki
This page lists the Witch Doctor skills. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
Useful skill links:
- Skills - General skill design and mechanics.
- Skill runes - The huge skill customization and improvement system.
- Witch Doctor - A ranged class who also relies on pets.
- Mana - The Witch Doctor's energy resource.
- Witch Doctor skills - A list of all the Witch Doctor's active skills.
- Pets - Summoned creatures that aid the Witch Doctor.
- Physical realm spells - Details to come.
- Spirit spells - Details to come.
- Witch Doctor passives - A list of all the Witch Doctor's passive skills.
- Witch Doctor skill archive - Removed Witch Doctor skills.
- Witch Doctor traits - Passive skills in Diablo III were called traits for a while before reverting back.
Contents |
[edit] Active Skills
Click to the individual skill pages for more details about these skills including numbers, screenshots, skill rune information, blue quotes, and much more.
[edit] Primary
| Name | Level | Description |
|---|
| Poison Dart (database) Primary Physical realm spell |
1 | Cost: 9.8 Mana
|
| Corpse Spiders (database) Primary Physical realm spell |
3 | Cost: 4.9 Mana
|
| Plague of Toads (database) Primary Physical realm spell |
11 | Cost: 12 Mana
|
| Firebomb (database) Primary Physical realm spell |
21 | Cost: 9.8 Mana
|
[edit] Secondary
| Name | Level | Description |
|---|
| Grasp of the Dead (database) Secondary |
2 | Cost: 122.5 Mana Cooldown: 8 seconds |
| Firebats (database) Secondary Physical realm spell |
5 | Cost: 98 Mana
|
| Haunt (database) Secondary Spirit spell |
12 | Cost: 98 Mana
|
| Locust Swarm (database) Secondary Physical realm spell |
21 | Cost: 196 Mana
|
[edit] Defensive
| Name | Level | Description |
|---|
| Summon Zombie Dogs (database) Defensive Pet |
4 | Cost: 49 Mana Cooldown: 45 seconds |
| Horrify (database) Defensive Spirit spell |
8 | Cost: 36.75 Mana Cooldown: 16 seconds |
| Spirit Walk (database) Defensive Spirit spell |
16 | Cost: 49 Mana Cooldown: 15 seconds |
| Hex (database) Defensive |
22 | Cost: 49 Mana Cooldown: 15 seconds |
[edit] Terror
| Name | Level | Description |
|---|
| Soul Harvest (database) Terror Spirit spell |
9 | Cost: 58.8 Mana Cooldown: 15 seconds |
| Sacrifice (database) Terror |
13 | Banish your Zombie Dogs and cause them to explode, each dealing 275% of your weapon damage as Physical to all enemies within 12 yards. |
| Mass Confusion (database) Terror Spirit spell |
22 | Cost: 73.5 Mana Cooldown: 60 seconds |
[edit] Decay
| Name | Level | Description |
|---|
| Zombie Charger (database) Decay Physical realm spell |
14 | Cost: 139.65 Mana
|
| Spirit Barrage (database) Decay Spirit spell |
17 | Cost: 107.8 Mana
|
| Acid Cloud (database) Decay Physical realm spell |
22 | Cost: 171.5 Mana
|
| Wall of Zombies (database) Decay Physical realm spell |
28 | Cost: 102.9 Mana Cooldown: 20 seconds |
[edit] Voodoo
| Name | Level | Description |
|---|
| Gargantuan (database) Voodoo Pet |
19 | Cost: 147 Mana Cooldown: 60 seconds |
| Big Bad Voodoo (database) Voodoo |
25 | Cooldown: 120 seconds
|
| Fetish Army (database) Voodoo |
30 | Cooldown: 120 seconds
|
[edit] Passive Skills
Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Witch Doctor traits page for a full list of those passives.
| Name | Level | Description |
|---|
| Circle of Life (database) Passive |
10 | Whenever an enemy dies within 12 yards, there is a 30% chance that a Zombie Dog will automatically emerge. The range of this effect is increased by items that increase your gold pickup radius. |
| Jungle Fortitude (database) Passive |
10 | Reduces all damage taken by you and your pets by 15%. |
| Spiritual Attunement (database) Passive |
13 | Maximum Mana is increased by 20%. Regenerate 1% of your maximum Mana per second.
|
| Gruesome Feast (database) Passive |
16 | Whenever you are healed by a health globe, you gain 10% of your maximum Mana and 10% Intelligence for 10 seconds. The Intelligence bonus can stack up to 5 times. |
| Bad Medicine (database) Passive |
20 | Whenever you deal Poison damage to an enemy, their damage is reduced by 20% for 3 seconds. |
| Blood Ritual (database) Passive |
20 | 15% of Mana costs are paid with Life. In addition, you regenerate 1% of your maximum Life per second. |
| Zombie Handler (database) Passive |
24 | You can have 4 Zombie Dogs summoned at one time. The health of your Zombie Dogs and Gargantuan is increased by 20%. |
| Pierce the Veil (database) Passive |
27 | All of your damage is increased by 20%, but your Mana costs are increased by 30%. |
| Fetish Sycophants (database) Passive |
30 | Whenever you cast a physical realm spell, you have a 5% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds.
|
| Spirit Vessel (database) Passive |
30 | Reduces the cooldown of your Horrify, Spirit Walk, and Soul Harvest spells by 2 seconds. In addition, the next time you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 15% of your maximum Life. This effect cannot occur more than once every 90 seconds. |
| Rush of Essence (database) Passive |
36 | Spirit spells return 49 Mana over 10 seconds.
|
| Vision Quest (database) Passive |
40 | When you deal damage with Corpse Spiders, Firebomb, Plague of Toads or Poison Dart, your Mana regeneration is increased by 30% for 5 seconds. |
| Fierce Loyalty (database) Passive |
45 | All your pets get 100% of the benefit of your Thorns and Life regeneration items. |
| Grave Injustice (database) Passive |
50 | Whenever an enemy dies within 8 yards, regain 2% of your maximum Life and Mana and the cooldown on all of your abilities is reduced by 1 second. This range is extended by items that increase your gold pickup radius. |
| Tribal Rites (database) Passive |
55 | The cooldowns of your Fetish Army, Big Bad Voodoo, Hex, Gargantuan, Summon Zombie Dogs and Mass Confusion abilities are reduced by 25%. |
[edit] Skill Distribution
A useful player-made chart showing when the Witch Doctor gains access to skills, passives, and rune effects.
[edit] Development
The Witch Doctor's skills and skill trees were first seen at BlizzCon 2008, with only a few skills enabled and many showing nothing more than vague descriptions in the skill tree. The listing was fleshed out at Blizzcon 2009, but most of his skills, especially the summoning ones, remained NYI. The current information was revealed at Blizzcon 2010, with the passive skills removed (see the Witch Doctor traits and a near-final skill listing.
A large number of the higher level WD spells have still never been shown publicly, in contrast to the skills of the Wizard and Barbarian, almost all of which have been shown off.
[edit] Removed Skills
[edit] References
- Full Witch Doctor Skills
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- Witch Doctor Overview -- Diablo III 13th Sep 2011
| Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Witch Doctor Wizard Followers Other Classes Fan-made |
|---|
| The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
|---|---|---|---|---|---|
|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
| (X) = the level at which the skill becomes unlocked. | |||||
| Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
|---|
|
Bash |
Cleave |
Frenzy |
[e] |
|
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
|
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
|
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
|
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
|
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
| Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
|---|
|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
|
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
|
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
|
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
|
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
|
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
| Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
|---|
|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
|
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
|
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
|
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
|
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
|
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
| Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
|---|
|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
|
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
|
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
|
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
|
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
|
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
| Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
|---|
|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
|
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
|
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
|
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
|
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
|
Explosive Blast |
Mirror Image |
Archon |
[e] |
| Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
|---|---|---|---|---|---|---|
|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: | ||
| Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
|---|---|---|---|---|---|---|
|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
|||
| Fan-made Classes | Fan-made Skills [e] | ||||
|---|---|---|---|---|---|
|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Untainted Skills |
Aurian Mage Skill |
| | |||||
Poison Dart