Mortal Enemy

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Mortal Enemy is a rune effect in Marked for Death, a Discipline-spending supplemental Demon Hunter skill.

This rune effect enables the Demon Hunter to generate additional Hatred by landing "attacks" against the marked target. This is another unclear tool tip, since it's not clearly how "attacks" is defined. Does that mean every sort of hit? If a Chakram or Hungering Arrow hits the enemy twice, is that one or two attacks? How about Rapid Fire, which sends out dozens of shots in just seconds? If every one of those counts as an "attack" a Demon Hunter could use that skill indefinitely against any target cursed by Mortal Enemy.


Skill Rune Effects[edit]

See the Marked for Death rune effects page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description
Marked for Death
(database)

Hunting
1 Cost: 3 Discipline


Mark an enemy. The marked enemy takes 20% additional damage for the next 30 seconds.

MedRuneD Mortal Enemy
(database)
1 Attacks you make against the marked enemy generate 4 Hatred.


Media[edit]

Screenshots and movies will be added post-release.


Development[edit]

Prior to the skill revision in February 2012, this rune effect was enabled by the Golden Rune, granting the following effect with a level 7 runestone:

IconGolden.png
Mortal Enemy

[e]

Attacks by the Demon Hunter against the Marked target have a 40% chance to generate 35 Hatred. This effect cannot occur more than once every 1 second.