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Evasive Fire

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IconEvasiveFire.png
Evasive Fire demonstrated.

Evasive Fire is a Devices Demon Hunter skill unlocked at Level 14.




Contents

[edit] Background

The Demon Hunter shoots a high-powered shot; if an enemy is too close, she also backflips away.


[edit] Skill Rune Effects

The following is a very quick summary. See the Evasive Fire rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description
IconEvasiveFire.png
Evasive Fire
(database)

Devices
Bow skill
14 Generate: 4 Hatred

Cost: 4 Discipline if you backflip

Shoot for 130% weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards.

IconMedRuneA.png
Hardened
(database)
21 Instead of backflipping, your Armor is increased by 25% for 3 seconds. This does not cost Discipline.
IconMedRuneC.png
Parting Gift
(database)
26 Whenever a backflip is triggered, leave a poison bomb behind that explodes for 55% weapon damage as Poison in a 12 yard radius after 0.6 seconds. Turns Evasive Fire into Poison damage.
IconMedRuneB.png
Covering Fire
(database)
34 Shoot a spread of bolts that hit up to 3 targets for 130% weapon damage each.
IconMedRuneE.png
Displace
(database)
42 Increase the distance of the backflip to 30 yards.
IconMedRuneD.png
Surge
(database)
53 Reduces the cost of the backflip to 2 Discipline. Turns Evasive Fire into Lightning damage.

[edit] Notes

[edit] Skill Design

Evasive Fire will not free you from a Jailer's prison but it will from a Waller's wall.

[edit] Synergies

The following Demon Hunter passives provide a benefit to Evasive Fire, runed or not:

Name Level Description
IconTacticalAdvantage.png
Tactical Advantage
(database)

Passive
10 Whenever you use Vault, Smoke Screen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds.
IconThrillOfTheHunt.png
Thrill of the Hunt
(database)

Passive
10 Every 7 seconds, your next skill that costs Hatred will immobilize your target for 2 seconds.
IconSteadyAim.png
Steady Aim
(database)

Passive
16 As long as there are no enemies within 10 yards, all damage is increased by 20%.
IconPerfectionist.png
Perfectionist
(database)

Passive
35 Reduces the Discipline cost of all skills by 10%. Increases your Life, Armor and all of your resistances by 10%.


Discipline is used to fuel many of your tactical and defensive skills.

[edit] Development

Evasive Fire was first seen at the July 2011 Press Event, where it was a level 3 skill. Unfortunately, no information about the skill's function was available.

[edit] Beta

When the beta started in September 2011, Evasive Fire remained at level 3. The skill system was once again overhauled for the Beta Patch 13, and Evasive Fire was classified as a Defensive skill and moved up to level 8. For Beta Patch 14, it was re-classified as a Devices skill and moved to level 14.


[edit] Media

Evasive Fire can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:



[edit] References