Evasive Fire


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Evasive Fire demonstrated.

Evasive Fire is a Devices Demon Hunter skill unlocked at Level 14.


The Demon Hunter shoots a high-powered shot; if an enemy is too close, she also backflips away.

Skill Rune Effects[edit]

The following is a very quick summary. See the Evasive Fire rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description
Evasive Fire

Bow skill
1 Generate: 4 Hatred

Shoot a spread of bolts that hits the primary enemy for 200% weapon damage and two additional enemies for 100% weapon damage.

If an enemy is in front of you at close range, you will backflip away 5 yards.

MedRuneA Hardened
1 Instead of backflipping, your Armor is increased by 25% for 3 seconds.
MedRuneC Parting Gift
1 Whenever a backflip is triggered, leave a bomb behind that explodes for 150% weapon damage as Physical in a 12 yard radius after 0.6 seconds.
MedRuneB Covering Fire
1 Increase the damage of side bolts to 200% weapon damage as Fire.
MedRuneE Focus
1 Instead of backflipping, increase Hatred generated to 7.

Evasive Fire's damage turns into Cold.

MedRuneD Surge
1 Increase the backflip distance to 15 yards.

Evasive Fire's damage turns into Lightning.


Skill Design[edit]

Evasive Fire will not free you from a Jailer's prison but it will from a Waller's wall.


The following Demon Hunter passives provide a benefit to Evasive Fire, runed or not:

Name Level Description
Tactical Advantage

1 Whenever you use Vault, Shadow Power, Smoke Screen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds.
Thrill of the Hunt

1 Enemies hit by your Hatred spenders are Slowed by 80% for 2 seconds.
Steady Aim

1 As long as there are no enemies within 10 yards, all damage is increased by 20%.

1 Reduce the Discipline cost of all skills by 10%. Increase your Armor and resistance to all damage types by 10%.

Discipline is used to fuel many of your tactical and defensive skills.


Evasive Fire was first seen at the July 2011 Press Event, where it was a level 3 skill. Unfortunately, no information about the skill's function was available.


When the beta started in September 2011, Evasive Fire remained at level 3. The skill system was once again overhauled for the Beta Patch 13, and Evasive Fire was classified as a Defensive skill and moved up to level 8. For Beta Patch 14, it was re-classified as a Devices skill and moved to level 14.


Evasive Fire can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery: