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Entangling Shot

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IconEntanglingShot.png
Entangling Shot in action.

Entangling Shot is a Primary Demon Hunter skill unlocked at Level 3. It is a spear-like projectile that binds the target, and nearby targets, in chains which slow their speed.




Contents

[edit] Background

The skill releases a spear-like projectile that encumbers the target with ethereal chains and also does a percentage of weapon damage. If the target is close to other enemies, they will also be linked into the chain and slowed.


[edit] Skill Rune Effects

The following is a very quick summary. See the Entangling Shot rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description
IconEntanglingShot.png
Entangling Shot
(database)

Primary
Bow skill
3 Generate: 3 Hatred


Imbue an arrow with shadow energy that deals 200% weapon damage to the primary enemy and entangles up to 2 enemies, slowing their movement by 60% for 2 seconds.

When Entangling Shot hits an enemy, the Slow effect on all entangled enemies is refreshed.

IconMedRuneB.png
Chain Gang
(database)
9 Entangle and Slow up to 4 enemies with each shot.
IconMedRuneC.png
Shock Collar
(database)
18 Entangled enemies take 80% weapon damage as Lightning over 2 seconds.
IconMedRuneA.png
Heavy Burden
(database)
34 Increase the Slow duration to 4 seconds.


Entangling Shot's damage turns into Cold.

IconMedRuneD.png
Justice is Served
(database)
47 Increase Hatred generated to 6.


Entangling Shot's damage turns into Fire.

IconMedRuneE.png
Bounty Hunter
(database)
54 Increase the Slow amount to 80%.

[edit] Notes


[edit] Skill Design

A shot at already Entangled enemies.

Entangling Shot largely works as a debuff; the target is greatly slowed by chains that hinder movement. Any monsters near the target are caught in the chains and slowed as well. This skill also does a small amount of damage to the target; however, the damage is small enough that the skill's main utility is for crowd control.


[edit] Video

A video of Entangling Shot can be seen below, courtesy of the Diablo.IncGamers.com You Tube channel.


[edit] Synergies

The following Demon Hunter passives provide a benefit to Entangling Shot, runed or not:

Name Level Description
IconThrillOfTheHunt.png
Thrill of the Hunt
(database)

Passive
10 Every 6 seconds, your next skill that costs Hatred will immobilize all enemies hit for 2 seconds.
IconSteadyAim.png
Steady Aim
(database)

Passive
16 As long as there are no enemies within 10 yards, all damage is increased by 20%.


[edit] Development

Hi-ho spear thing, away!

Entangling Shot was first shown at BlizzCon 2010 when the Demon Hunter debuted. Flux reported about using it the gameplay demo:[1]

It’s largely a debuff; each shot ensnares enemies with a black chain that glows purple, and greatly slows their movement for several seconds. The arrow can hop between multiple targets, chaining them together for the duration. The damage dealt by the arrows is negligible though, so this was almost purely a defensive skill.

[edit] Beta

Skill tiers were removed shortly before the beta started in September 2011, and Entangling Shot became a level 2 skill, but was soon changed to level 8. The skill system was once again overhauled for the Beta Patch 13, and Entangling Shot was classified as a Primary skill and moved up to level 11. For Beta Patch 14, it was dropped to level 3.


[edit] Media

Entangling Shot can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



[edit] References