Jaunt

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Jaunt is a rune effect in Spirit Walk, a Spirit Realm Witch Doctor skill.

This rune effect increases the duration of the Spirit Walk from 2 to 3 seconds. A small difference, but a crucial one when using this skill to escape danger.


Skill Rune Effects[edit]

Refer to the Spirit Walk rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description
Spirit Walk
(database)

Defensive
Spirit spell
1 Cooldown: 10 seconds


Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

This ability does not start its cooldown until after its effects expire.

MedRuneB Jaunt
(database)
1 Increase the duration of Spirit Walk to 3 seconds.


Media[edit]

Screenshots and movies will be added post-release.


Development[edit]

Prior to the skill revision in February 2012, this rune effect was enabled by the Indigo Rune, granting the following effect with a level 7 runestone:

IconIndigo.png
Jaunt

[e]

Increases the duration of Spirit Walk to 10.0 seconds.