Piercing Orb

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Piercing Orb is a rune effect in Shock Pulse, a Signature Wizard skill.

This rune effect entirely changes the skill. Instead of a ground-crawling charge, this effect fires a large orb that floats forwards all the way to the edge of the screen, zapping enemies it encounters for 105% weapon damage. The ball's movement is somewhat erratic, and it zigs and zags from side to side.


Skill Rune Effects[edit]

Refer to the Shock Pulse rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.

Name Level Description
Shock Pulse
(database)

Primary
Signature spell
1 This is a Signature spell. Signature spells are free to cast.


Release a medium range pulse of 3 unpredictable charges of electricity that deal 194% weapon damage as Lightning.

MedRuneC Piercing Orb
(database)
1 Merge the bolts in a a single giant orb that oscillates forward dealing 214% weapon damage as Lightning to everything it hits.


Media[edit]

Screenshots and movies will be added post-release.


Development[edit]

Prior to the skill revision in February 2012, this rune effect was enabled by the Obsidian Rune, granting the following effect with a level 7 runestone:

IconObsidian.png
Piercing Orb

[e]

Merge the bolts in a a single giant orb that oscillates forward dealing 95% weapon damage as Lightning to everything it hits with a 100% chance to pierce through enemies.