Valley of Death


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Valley of Death is a rune effect in Marked for Death, a Discipline-spending supplemental Demon Hunter skill.

This rune effect marks a 12 yard circle on the ground. For the next 15 seconds, any enemies in that marked area take 12% additional damage. This version of the skill can affect multiple enemies with a single cast, but they must hold still in the area, so it's of more use to a Demon Hunter playing with a tank, or against an enemy that doesn't move around very much.

Skill Rune Effects[edit]

See the Marked for Death rune effects page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description
Marked for Death

1 Cost: 3 Discipline

Mark an enemy. The marked enemy takes 20% additional damage for the next 30 seconds.

MedRuneC Valley of Death
1 Mark an area on the ground of 15 yard radius for 15 seconds. Enemies in the area take 15% additional damage.


Screenshots and movies will be added post-release.


Prior to the skill revision in February 2012, this rune effect was enabled by the Obsidian Rune, granting the following effect with a level 7 runestone:

Valley of Death


Mark an area on the ground 15 yards wide for 22 seconds. Enemies in the area take 20% additional damage.