Revenge
From Diablo Wiki
Revenge is a Might Barbarian skill unlocked at Level 13, which hits all enemies in an AoE around the Barbarian and heals him. Only usable if the Barbarian's been hit.
Contents |
Background
The Barbarian retaliates by smashing the ground with a vengeance, taking the life force of enemies who still cling to life.
Skill Rune Effects
The following is a very quick summary. See the Revenge rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
| Name | Level | Description |
|---|
| Revenge (database) Might |
13 | Revenge has a 15% chance to become active each time you are hit.
|
| Vengeance Is Mine (database) |
19 | Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit. |
| Best Served Cold (database) |
25 | After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds. |
| Retribution (database) |
36 | Increase damage to 286% weapon damage. |
| Grudge (database) |
41 | Knocks enemies back 24 yards whenever Revenge is used. |
| Provocation (database) |
52 | Increases the chance Revenge will become active to 30% each time you are hit by an attack. |
Skill Design
Revenge is a good skill to heal up when swarmed, as when surrounded by monsters, the chances of Revenge being usable becomes quite high. The amount healed is in percentages, so hitting 5 enemies will give you 10% of your total health at rank 1. The damage is also good with 150% of a very damaging yet slow weapon will make this skill useful to cause some havoc and heal up.
Synergies
The following Barbarian passives provide a benefit to Revenge, runed or not:
- Bloodthirst - The Barbarian gains life based on the amount of damage he deals always.
- Weapons Master - Provides a damage bonus when the Barbarian is wielding a sword or dagger.
- Berserker Rage - Inflicts additional damage while the Barbarian is at maximum Fury.
- Brawler - Increases the Barbarian's damage when he is swarmed.
Development
Revenge was first introduced in the BlizzCon 2008 demo as a Tier III skill in the Juggernaut Skill Tree, which did 100% weapon damage. The BlizzCon 2009 version was pretty much the same, but with increased damage.
Revenge was one of the preset skills for the Barbarian in the BlizzCon 2010 demo. Flux had this to say about its functionality:[1]
What happens with Revenge is that you put it on the 1-5 keys, and it stays grayed out/unusable until you get into a fight. At some point during the battle, if you have enough Fury and you get hit, it activates. Then you can hit the hotkey to use it, and your Barb makes a kind of spinning back swing, like a counter in a fighting game.
...I didn’t actually need it during the demo with the Barb; I was never low on hit points and could have passed up 75% of the health globes I earned. But the whole game won’t be as easy as this demo, and with more points in Revenge, or perhaps with skill runes, the life leech might be raised (or the activation might be increased in frequency) up enough to make this a really valuable source of health.
Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Revenge became a level 12 skill.
Beta
The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.
Revenge stayed at level 12 when the beta started. With the Patch 13 changes, it was classified as a Might skill and bumped up to level 22. For the Beta Patch 14, it was dropped back down to level 13.
Previous Versions
See the Barbarian skill archive for more details on previous versions of Revenge and other Barbarian skills.
In Other Games
The mechanic for this skill was probably inspired from Warrior skills in World of Warcraft, where you can only cast some skills if you've been hit in the last X seconds. With the restraints on the use of the skill, it's not strange that it is Fury free.
Media
Revenge can be seen in action on video here:
- No videos yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2008 Barbarian Game Play
- BlizzCon 2009 Full Barbarian Skill Trees and Stats
- BlizzCon 2010 Barbarian Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Barbarian Runestone Effects — IncGamers 6th Sep 2011
- Barbarian Active Skills — Blizzard's Official Diablo III Site
| Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Witch Doctor Wizard Followers Other Classes Fan-made |
|---|
| The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
|---|---|---|---|---|---|
|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
| (X) = the level at which the skill becomes unlocked. | |||||
| Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
|---|
|
Bash - Rune effects |
Cleave - Rune effects |
Frenzy - Rune effects |
[e] |
|
Hammer of the Ancients - Rune effects |
Rend - Rune effects |
Seismic Slam - Rune effects |
Whirlwind - Rune effects |
[e] |
|
Ground Stomp - Rune effects |
Leap - Rune effects |
Sprint - Rune effects |
Ignore Pain - Rune effects |
[e] |
|
Ancient Spear - Rune effects |
Revenge - Rune effects |
Furious Charge - Rune effects |
Overpower - Rune effects |
[e] |
|
Weapon Throw - Rune effects |
Threatening Shout - Rune effects |
Battle Rage - Rune effects |
War Cry - Rune effects |
[e] |
|
Earthquake - Rune effects |
Call of the Ancients - Rune effects |
Wrath of the Berserker - Rune effects |
[e] |
| Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
|---|
|
Hungering Arrow - Rune effects |
Entangling Shot - Rune effects |
Bola Shot - Rune effects |
Grenades - Rune effects |
[e] |
|
Impale - Rune effects |
Rapid Fire - Rune effects |
Chakram - Rune effects |
Elemental Arrow - Rune effects |
[e] |
|
Caltrops - Rune effects |
Smoke Screen - Rune effects |
Shadow Power - Rune effects |
[e] |
|
Vault - Rune effects |
Preparation - Rune effects |
Companion - Rune effects |
Marked for Death - Rune effects |
[e] |
|
Evasive Fire - Rune effects |
Fan of Knives - Rune effects |
Spike Trap - Rune effects |
Sentry - Rune effects |
[e] |
|
Strafe - Rune effects |
Multishot - Rune effects |
Cluster Arrow - Rune effects |
Rain of Vengeance - Rune effects |
[e] |
| Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
|---|
|
Fists of Thunder - Rune effects |
Deadly Reach - Rune effects |
Crippling Wave - Rune effects |
Way of the Hundred Fists - Rune effects |
[e] |
|
Lashing Tail Kick - Rune effects |
Tempest Rush - Rune effects |
Wave of Light - Rune effects |
[e] |
|
Blinding Flash - Rune effects |
Breath of Heaven - Rune effects |
Serenity - Rune effects |
Inner Sanctuary - Rune effects |
[e] |
|
Dashing Strike - Rune effects |
Exploding Palm - Rune effects |
Sweeping Wind - Rune effects |
[e] |
|
Cyclone Strike - Rune effects |
Seven Sided Strike - Rune effects |
Mystic Ally - Rune effects |
[e] |
|
Mantra of Evasion - Rune effects |
Mantra of Retribution - Rune effects |
Mantra of Healing - Rune effects |
Mantra of Conviction - Rune effects |
[e] |
| Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
|---|
|
Poison Dart - Rune effects |
Corpse Spiders - Rune effects |
Plague of Toads - Rune effects |
Firebomb - Rune effects |
[e] |
|
Grasp of the Dead - Rune effects |
Firebats - Rune effects |
Haunt - Rune effects |
Locust Swarm - Rune effects |
[e] |
|
Summon Zombie Dogs - Rune effects |
Horrify - Rune effects |
Spirit Walk - Rune effects |
Hex - Rune effects |
[e] |
|
Soul Harvest - Rune effects |
Sacrifice - Rune effects |
Mass Confusion - Rune effects |
[e] |
|
Zombie Charger - Rune effects |
Spirit Barrage - Rune effects |
Acid Cloud - Rune effects |
Wall of Zombies - Rune effects |
[e] |
|
Gargantuan - Rune effects |
Big Bad Voodoo - Rune effects |
Fetish Army - Rune effects |
[e] |
| Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
|---|
|
Magic Missile - Rune effects |
Shock Pulse - Rune effects |
Spectral Blade - Rune effects |
Electrocute - Rune effects |
[e] |
|
Ray of Frost - Rune effects |
Arcane Orb - Rune effects |
Arcane Torrent - Rune effects |
Disintegrate - Rune effects |
[e] |
|
Frost Nova - Rune effects |
Diamond Skin - Rune effects |
Slow Time - Rune effects |
Teleport - Rune effects |
[e] |
|
Wave of Force - Rune effects |
Energy Twister - Rune effects |
Hydra - Rune effects |
Meteor - Rune effects |
Blizzard - Rune effects |
[e] |
|
Ice Armor - Rune effects |
Storm Armor - Rune effects |
Magic Weapon - Rune effects |
Familiar - Rune effects |
Energy Armor - Rune effects |
[e] |
|
Explosive Blast - Rune effects |
Mirror Image - Rune effects |
Archon - Rune effects |
[e] |
| Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
|---|---|---|---|---|---|---|
|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: | ||
| Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
|---|---|---|---|---|---|---|
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Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
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| Fan-made Classes | Fan-made Skills [e] | ||||
|---|---|---|---|---|---|
|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Untainted Skills |
Aurian Mage Skill |
| | |||||