Barbarian skills

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This page lists all Barbarian skills. This page is a quick listing; follow the links to the individual skill pages for full discussion of every skill, including first hand reports, Blue quotes, skill rune information, and numerous screenshots and other images.

Useful skill links:


Active Skills[edit]

Click to the individual skill pages for more details about these skills including numbers, screenshots, Skill Rune information, blue quotes, and much more.

Primary[edit]

Name Level Description
Bash
(database)

Primary
1 Generate: 6 Fury per attack


Brutally smash an enemy for 320% weapon damage.

Cleave
(database)

Primary
1 Generate: 6 Fury per attack


Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing.

Frenzy
(database)

Primary
1 Generate: 4 Fury per attack


Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.

Weapon Throw
(database)

Primary
1 Generate: 6 Fury per attack


Hurl a throwing weapon at an enemy dealing 275% weapon damage.

Secondary[edit]

Name Level Description
Hammer of the Ancients
(database)

Secondary
1 Cost: 20 Fury


Call forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.

Rend
(database)

Secondary
1 Cost: 20 Fury


A sweeping strike causes all enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds.

Seismic Slam
(database)

Secondary
1 Cost: 30 Fury


Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.

Whirlwind
(database)

Secondary
1 Cost: 10 Fury


Deliver multiple attacks to everything in your path for 340% weapon damage.

While whirlwinding, you move at 100% movement speed.

Ancient Spear
(database)

Secondary
1 Cost: 25 Fury


Throw a spear that pierces enemies and deals 500% weapon damage.

Defensive[edit]

Name Level Description
Ground Stomp
(database)

Defensive
1 Generate: 15 Fury

Cooldown: 12 seconds

Smash the ground, stunning all enemies within 14 yards for 4 seconds.

Leap
(database)

Defensive
1 Generate: 15 Fury

Cooldown: 10 seconds

Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.

Sprint
(database)

Defensive
1 Cost: 20 Fury


Increase movement speed by 30% for 3 seconds.

Ignore Pain
(database)

Defensive
1 Cooldown: 30 seconds


Reduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.

Might[edit]

Name Level Description
Overpower
(database)

Might
1 Cooldown: 12 seconds


Deal 380% weapon damage to all enemies within 9 yards.

Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.

Revenge
(database)

Might
1 Cost: 1 charge


Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit.

Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.

Furious Charge
(database)

Might
1 Cost: 1 Charge

Generate: 15 Fury

Rush forward knocking back and dealing 600% weapon damage to enemies along your path.

You gain a charge every 10 seconds and can have up to 1 charge stored at a time.

Avalanche
(database)

Might
1 Cooldown: 30 seconds


Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.

Cooldown is reduced by 1 second for every 25 Fury you spend.

Tactics[edit]

Name Level Description
Threatening Shout
(database)

Tactics
1 Generate: 15 Fury

Cooldown: 10 seconds

Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.

Battle Rage
(database)

Tactics
1 Cost: 20 Fury


Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.

War Cry
(database)

Tactics
1 Generate: 20 Fury

Cooldown: 20 seconds

Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.

Rage[edit]

Name Level Description
Earthquake
(database)

Rage
1 Cost: 25 Fury

Cooldown: 60 seconds

Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.

Call of the Ancients
(database)

Rage
1 Cooldown: 120 seconds


Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 20 seconds. Each deals 270% weapon damage per swing in addition to bonus abilities.

Talic wields a sword and shield and uses Whirlwind and Leap Attack.
Korlic wields a massive polearm and uses Cleave and Furious Charge.
Madawc dual-wields axes and uses Weapon Throw and Seismic Slam.

Wrath of the Berserker
(database)

Rage
1 Cooldown: 120 seconds


Enter a berserker rage which raises several attributes for 20 seconds.

Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%

Passive Skills[edit]

Name Level Description
Pound of Flesh
(database)

Passive
1 When you are healed by a health globe, gain 2% Life regeneration per second and 4% increased movement speed for 15 seconds. This bonus stacks up to 5 times.
Ruthless
(database)

Passive
1 You deal 40% additional damage to enemies below 30% health.
Nerves of Steel
(database)

Passive
1 Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects.


This effect may occur once every 60 seconds.

Weapons Master
(database)

Passive
1 Gain a bonus based on the weapon type of your main hand weapon:

Swords/Daggers: 8% increased damage
Maces/Axes: 5% Critical Hit Chance
Polearms/Spears: 8% attack speed
Mighty Weapons: 2 Fury per hit

Berserker Rage
(database)

Passive
1 You deal 25% additional damage while near maximum Fury.
Inspiring Presence
(database)

Passive
1 The duration of your shouts is doubled. After using a shout you and all allies within 100 yards regenerate 3% of maximum Life per second for 120 seconds.


Your shouts are:
Battle Rage
Threatening Shout
War Cry

Bloodthirst
(database)

Passive
1 Each point of Fury spent heals you for 965.5578 Life.


Heal amount is increased by 1% of your Health Globe Healing Bonus.

Animosity
(database)

Passive
1 Increase all Fury generation by 10%.

Increase maximum Fury by 20.

Fury is used to fuel your most powerful attacks.

Superstition
(database)

Passive
1 Reduce all non-Physical damage by 20%. When you take damage from a ranged or elemental attack, you have a chance to gain 2 Fury.
Tough as Nails
(database)

Passive
1 Increase Armor by 25%.

Increase Thorns by 100%.

No Escape
(database)

Passive
1 Increase the damage of Weapon Throw, Seismic Slam, Ancient Spear, and Avalanche by 30% against enemies more than 15 yards away from you.
Relentless
(database)

Passive
1 While below 35% Life, all skills cost 50% less Fury, Life per Fury Spent is doubled, and all damage taken is reduced by 50%.
Brawler
(database)

Passive
1 As long as there are 3 enemies within 12 yards, all of your damage is increased by 20%.


This skill is affected by your characters:

Juggernaut
(database)

Passive
1 The duration of control-impairing effects on you are reduced by 50%. In addition, whenever a Stun, Freeze, Fear, or Immobilize is cast on you, you have a chance to recover 20% of your maximum Life.
Unforgiving
(database)

Passive
1 You no longer degenerate Fury. Instead, you generate 2 Fury every 1 seconds.
Boon of Bul-Kathos
(database)

Passive
1 Reduce the cooldowns of your:

Earthquake by 15 seconds.
Call of the Ancients by 30 seconds.
Wrath of the Berserker by 30 seconds.

This skill is affected by your characters:

Skill Distribution[edit]

A useful player-made chart showing when the Barbarian gains access to skills, passives, and rune effects.

Barbarian skill progression. Stats as of May 5, 2012.


Development[edit]

All character skills underwent considerable changes during development, with perhaps the biggest change coming before BlizzCon 2010 -- skill trees were removed (but the tiers remained), and passive skills were separated out from the skill listing and renamed Traits. The second big change occurred when skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30; also, traits were renamed back to passives. Finally, the Beta Patch 13 introduced a new categorization system, which placed each skill into one of 6 (fairly arbitrary) new categories for each class.

  • See the Barbarian skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.

Details[edit]

The Barbarian's skills and skill trees were first seen at BlizzCon 2008 as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees. The Barbarian had 6 active skills (out of 18) in his Berserker Skill Tree, 6 active skills (out of 18) in his Juggernaut Skill Tree, and 5 active skills (out of 17) in his Battlemaster Skill Tree.

For BlizzCon 2009, the list of the Barbarian's passive skills had greatly shrunk, but the active skills were mostly just shuffled around. The Barbarian also gained four new active skills: Spirit, Wrath of the Berserker, Bloodthirst, and Weapon Throw.

The updated Barbarian tree-less skills list at BlizzCon 2010 removed all earlier passive skills (they became Barbarian traits) and changed around a number of active skills as well. The Barbarian lost Battle Cry, Onslaught, Bloodthirst, and Enrage; but also gained Rampage, War Cry, Ancient Spear, Rend, and Call of the Ancients.

With the skill system overhaul revealed in the July 2011 Press Event, the Barbarian's active skills were mostly just shuffled around, but he also gained Overpower and lost Rampage and Taunt. Soon after, he gained the passive Tough as Nails.

A large number of passives were removed for the beta; the Barbarian lost 8. After that, the list of skills was pretty well set, even if their levels weren't. The Barbarian's Leap Attack was renamed Leap, and he gained the passive Nerves Of Steel.


References[edit]