Difference between revisions of "Demon Hunter skills"

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This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
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This page lists all '''[[Demon Hunter]] skills'''. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
  
 
'''Useful skill links:'''
 
'''Useful skill links:'''
  
* [[Skills]] - General skill design and mechanics.
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* [[Skill]]s - General skill design and mechanics.
** [[Active skills]] - Skills where effects are activated by the player.
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** [[Skill rune]]s - The huge skill customization and improvement system.
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.
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* [[Demon Hunter]] - a [[bow]]-oriented [[ranged]] class who also relies on traps and other gadgets.
** [[Signature skills]] - Skills that define characters.
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** [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]]s.
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].
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** [[Demon Hunter skills]] - A list of all the Demon Hunter's active skills.
* [[Runestones]] - The way to massive skill customization/modification.
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*** [[Discipline spell]]s - Situational skills that use the slow-regenerating Discipline resource.
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*** [[Bow skill]]s - Skills that require the use of a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]].
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*** [[Rocket]]s - Details to come.
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** [[Demon Hunter passives]] - A list of all the Demon Hunter's passive skills.
 
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development.  
 
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development.  
 
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.
 
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.
 +
  
  
 
==Active Skills==
 
==Active Skills==
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.
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Click to the individual skill pages for more details about these skills including numbers, screenshots, [[skill rune]] information, blue quotes, and much more.
 
 
The following skill stats are ''very'' subject to change while the game continues in development.  Skills will change between spender and generator, and stats will change.
 
 
 
 
 
==={{c_gold|Hatred Generator}}===
 
  
{{Active skills header}}
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===Primary===
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{{Skill description header}}
 
{{Demon Hunter Skill Hungering Arrow}}
 
{{Demon Hunter Skill Hungering Arrow}}
{{Demon Hunter Skill Evasive Fire}}
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{{Demon Hunter Skill Entangling Shot}}
 
{{Demon Hunter Skill Bola Shot}}
 
{{Demon Hunter Skill Bola Shot}}
{{Demon Hunter Skill Entangling Shot}}
 
 
{{Demon Hunter Skill Grenades}}
 
{{Demon Hunter Skill Grenades}}
{{Demon Hunter Skill Spike Trap}}
 
  
  
==={{c_gold|Hatred Spender}}===
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===Secondary===
 
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{{Skill description header}}
{{Active skills header}}
 
 
{{Demon Hunter Skill Impale}}
 
{{Demon Hunter Skill Impale}}
 
{{Demon Hunter Skill Rapid Fire}}
 
{{Demon Hunter Skill Rapid Fire}}
 
{{Demon Hunter Skill Chakram}}
 
{{Demon Hunter Skill Chakram}}
 
{{Demon Hunter Skill Elemental Arrow}}
 
{{Demon Hunter Skill Elemental Arrow}}
{{Demon Hunter Skill Fan of Knives}}
 
{{Demon Hunter Skill Multishot}}
 
{{Demon Hunter Skill Strafe}}
 
{{Demon Hunter Skill Cluster Arrow}}
 
{{Demon Hunter Skill Rain of Vengeance}}
 
  
  
==={{c_gold|Discipline}}===
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===Defensive===
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{{Skill description header}}
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{{Demon Hunter Skill Caltrops}}
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{{Demon Hunter Skill Smoke Screen}}
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{{Demon Hunter Skill Shadow Power}}
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{{Active skills header}}
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===Hunting===
{{Demon Hunter Skill Caltrops}}
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{{Skill description header}}
 
{{Demon Hunter Skill Vault}}
 
{{Demon Hunter Skill Vault}}
{{Demon Hunter Skill Shadow Power}}
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{{Demon Hunter Skill Preparation}}
 
{{Demon Hunter Skill Companion}}
 
{{Demon Hunter Skill Companion}}
{{Demon Hunter Skill Smoke Screen}}
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{{Demon Hunter Skill Marked for Death}}
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===Devices===
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{{Skill description header}}
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{{Demon Hunter Skill Evasive Fire}}
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{{Demon Hunter Skill Fan of Knives}}
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{{Demon Hunter Skill Spike Trap}}
 
{{Demon Hunter Skill Sentry}}
 
{{Demon Hunter Skill Sentry}}
{{Demon Hunter Skill Marked for Death}}
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{{Demon Hunter Skill Preparation}}
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===Archery===
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{{Skill description header}}
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{{Demon Hunter Skill Strafe}}
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{{Demon Hunter Skill Multishot}}
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{{Demon Hunter Skill Cluster Arrow}}
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{{Demon Hunter Skill Rain of Vengeance}}
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Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.
 
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.
  
{{Passive skills header}}
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{{Skill description header}}
 
{{Demon Hunter Passive Tactical Advantage}}
 
{{Demon Hunter Passive Tactical Advantage}}
 
{{Demon Hunter Passive Thrill of the Hunt}}
 
{{Demon Hunter Passive Thrill of the Hunt}}
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{{Demon Hunter Passive Sharpshooter}}
 
{{Demon Hunter Passive Sharpshooter}}
 
{{Demon Hunter Passive Ballistics}}
 
{{Demon Hunter Passive Ballistics}}
 
  
  
  
 
==Skill Distribution==
 
==Skill Distribution==
 
 
A useful player-made chart showing when the Demon Hunter gains access to skills, passives, and rune effects.  
 
A useful player-made chart showing when the Demon Hunter gains access to skills, passives, and rune effects.  
  
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==Development==
 
==Development==
 
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].
 
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].
 
  
 
===Removed Skills===
 
===Removed Skills===
 
* [[Molten Arrow]]
 
* [[Molten Arrow]]
 
* [[Shock Spike]]
 
* [[Shock Spike]]
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==References==
 
==References==
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://us.battle.net/d3/en/class/demon-hunter/ Demon Hunter Overview] -- Diablo III 13th Sep 2011
 
* [http://us.battle.net/d3/en/class/demon-hunter/ Demon Hunter Overview] -- Diablo III 13th Sep 2011
 +
  
  

Revision as of 00:28, 12 May 2012

This page lists all Demon Hunter skills. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.

Useful skill links:


Active Skills

Click to the individual skill pages for more details about these skills including numbers, screenshots, skill rune information, blue quotes, and much more.

Primary

Name Level Description
IconHungeringArrow.png Hungering Arrow
Hatred Generator
(Level 1)

[e]

Generate: 3 Hatred

Fire a magically imbued arrow that seeks out targets for 85% weapon damage and has a 35% chance to pierce through targets.

IconEntanglingShot.png Entangling Shot
Hatred Generator
(Level 8)

[e]

Generate: 4 Hatred

Release a sticky adhesive that deals 100% weapon damage and entangles up to 2 enemies, slowing their movement by 70% for 2 seconds.

IconBolaShot.png Bola Shot
Hatred Generator
(Level 4)

[e]

Generate: 3 Hatred

Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 110% weapon damage as Fire to the target and an additional 75% weapon damage as Fire damage to all other targets within 7 yards.

IconGrenades.png Grenades
Hatred Generator
(Level 11)

[e]

Generate: 3 Hatred

Throw out three grenades that explode for 85% weapon damage as Fire each.


Secondary

Name Level Description
IconImpale.png Impale
Hatred Spender
(Level 2)

[e]

Cost: 25 Hatred

Impale a target for 275% weapon damage.

IconRapidFire.png Rapid Fire
Hatred Spender
(Level 5)

[e]

Cost: 20 Hatred initially, and an additional 10 Hatred per second while channeling

Rapidly fire for 228% weapon damage as Physical.

IconChakram.png Chakram
Hatred Spender
(Level 7)

[e]

Cost: 10 Hatred

Fire a swirling Chakram that does 135% weapon damage to enemies along its path.

IconElementalArrow.png Elemental Arrow
Hatred Spender
(Level 9)

[e]

Cost: 10 Hatred

Shoot an elemental charged arrow that deals 145% weapon damage as Fire damage to all targets it passes through.


Defensive

Name Level Description
IconCaltrops.png Caltrops
Discipline
(Level 3)

[e]

Cost: 8 Discipline

Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within 12 yards by 65%. This trap lasts 6 seconds.

IconSmokeScreen.png Smoke Screen
Discipline
(Level 18)

[e]

Cost: 15 Discipline

Vanish behind a wall of smoke, becoming momentarily invisible for 2 seconds.

IconShadowPower.png Shadow Power
Discipline
(Level 12)

[e]

Cost: 20 Discipline

Draw in the power of the shadows, increasing attack speed by 30% for 10 seconds.


Hunting

Name Level Description
IconVault.png Vault
Discipline
Movement (Level 6)

[e]

Cost: 10 Discipline

Tumble acrobatically 35 yards.

IconPreperation.png Preparation
Discipline
(Level 25)

[e]

Cooldown: 120 seconds

Instantly restore all Discipline.

IconCompanion.png Companion
Discipline
Summon (Level 15)

[e]

Cost: 10 Discipline

Summon a raven companion. Your raven companion will periodically peck at enemies for 30% of your weapon damage as Physical.

IconMarkedDeath.png Marked for Death
Discipline
(Level 23)

[e]

Cost: 6 Discipline

Marks an enemy. The marked enemy will take 20% additional damage for the next 30 seconds.


Devices

Name Level Description
IconEvasiveFire.png Evasive Fire
Hatred Generator
(Level 3)

[e]

Generate: 4 Hatred
Cost: 4 Discipline if you backflip

Shoot for 115% of weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards.

IconFanKnives.png Fan of Knives
Hatred Spender
(Level 14)

[e]

Cost: 20 Hatred
Cooldown: 10 seconds

Throw knives out in a spiral around you, doing 450% weapon damage to all enemies within 10 yards of you. Your knives will also slow the movement of enemies by 65% for 4 seconds.

IconSpikeTrap.png Spike Trap
Hatred Generator
(Level 16)

[e]

Generate: 5 Hatred

Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 100% weapon damage to all enemies within 8 yards.

You can have a maximum of 3 Spike Traps active at one time.

IconSentry.png Sentry
Discipline
(Level 21)

[e]

Cost: 10 Discipline

Drop a turret on the ground. The turret begins firing at nearby enemies for 40% of weapon damage. Lasts 20 seconds.


Archery

Name Level Description
IconStrafe.png Strafe
Hatred Spender
(Level 19)

[e]

Cost: 15 Hatred

Shoot at random nearby enemies for 140% weapon damage while moving at 65% of normal movement speed.

IconMultishot.png Multishot
Hatred Spender
(Level 17)

[e]

Cost: 15 Hatred

Fire a massive volley of arrows dealing 140% weapon damage to all enemies in the area.

IconClusterArrow.png Cluster Arrow
Hatred Spender
(Level 27)

[e]

Cost: 50 Hatred

Fire a Cluster grenade that explodes for 200% weapon damage as Fire into a series of additional miniature bombs that explode for 100% weapon damage as Fire each.

IconRainVengeance.png Rain of Vengeance
Hatred Spender
(Level 29)

[e]

Cost: 40 Hatred
Cooldown: 30 seconds

Fire a massive volley of arrows around you. Arrows fall from the sky dealing 674% weapon damage to all nearby enemies over 5 seconds.


Passive Skills

Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Demon Hunter traits page for a full list of those passives.

Name Level Description

<skill class="DemonHunter">Tactical Advantage</skill> <skill class="DemonHunter">Thrill of the Hunt</skill>

{{{icon}}} [[{{{name}}}]] 13 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 20 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 20 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 25 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 27 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 35 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 40 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 45 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 50 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See: Rockets
55 {{{desc}}}


Skill Distribution

A useful player-made chart showing when the Demon Hunter gains access to skills, passives, and rune effects.

Demon Hunter skill progression. Stats as of May 5, 2012.


Development

The Demon Hunter was the fifth and final character to be revealed in Diablo III, making her debut at Blizzcon 2010.

Removed Skills


References