Difference between revisions of "Breath of Heaven"

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==Skill Rune Effects==
 
==Skill Rune Effects==
The following is a very quick summary. See the [[Breath of Heaven rune effects]] page for a more thorough dscription of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
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The following is a very quick summary. See the [[Breath of Heaven rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
  
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{{skill description header}}
 
<skill class="Monk">Breath of Heaven</skill>
 
<skill class="Monk">Breath of Heaven</skill>
 
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<skill class="Monk" rune="Circle of Scorn">Breath of Heaven</skill>
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<skill class="Monk" rune="Circle of Life">Breath of Heaven</skill>
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<skill class="Monk" rune="Blazing Wrath">Breath of Heaven</skill>
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<skill class="Monk" rune="Infused with Light">Breath of Heaven</skill>
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<skill class="Monk" rune="Zephyr">Breath of Heaven</skill>
  
 
==Skill Design==
 
==Skill Design==
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==Synergies==
 
==Synergies==
 
The following [[Monk passives]] provide a benefit to Breath of Heaven:
 
The following [[Monk passives]] provide a benefit to Breath of Heaven:
{{Passive skills header}}
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{{skill description header}}
{{Monk Passive Beacon of Ytar}}
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<skill class="Monk">Beacon of Ytar</skill>
{{Monk Passive Guiding Light}}
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<skill class="Monk">Guiding Light</skill>
  
  
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{{Skill navbox Diablo III|Monk}}
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{{Skill navbox Diablo III|Monk|defensive}}
  
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[[category:Active skills]]
 
[[category:Monk skills]]
 
[[category:Monk skills]]
[[category:Active skills]]
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[[category:Monk active skills]]

Latest revision as of 14:02, 15 April 2015

IconBreathHeaven.png

Breath of Heaven is a Defensive Monk skill unlocked at Level 8. The Monk expends spirit to heal himself and his party.




Background[edit | edit source]

Breath of Heaven in action.

The Monk expends spirit to heal himself and his party.


Skill Rune Effects[edit | edit source]

The following is a very quick summary. See the Breath of Heaven rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="Monk">Breath of Heaven</skill> <skill class="Monk" rune="Circle of Scorn">Breath of Heaven</skill> <skill class="Monk" rune="Circle of Life">Breath of Heaven</skill> <skill class="Monk" rune="Blazing Wrath">Breath of Heaven</skill> <skill class="Monk" rune="Infused with Light">Breath of Heaven</skill> <skill class="Monk" rune="Zephyr">Breath of Heaven</skill>

Skill Design[edit | edit source]

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.

This spell is likely to be a popular one in PvP.


Synergies[edit | edit source]

The following Monk passives provide a benefit to Breath of Heaven:

Name Level Description

<skill class="Monk">Beacon of Ytar</skill> <skill class="Monk">Guiding Light</skill>


Development[edit | edit source]

Breath of Heaven was first revealed at BlizzCon 2010, but there are no gameplay reports describing the skill from that event.

Beta[edit | edit source]

Skill tiers were removed shortly before the beta started in September 2011, and Breath of Heaven became a level 2 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Breath of Heaven was classified as a Defensive skill and moved to level 8. For Beta Patch 14, the amount of healing provided by this spell more than halved.


Media[edit | edit source]

Breath of Heaven can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit | edit source]