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|Diablo Character [ ]|
| Mephisto |
Lord of Hatred
|Foes:||High Heavens, Tyrael|
Personality[edit | edit source]
Mephisto is presumed by some to be the most intelligent, strategic and analytical out of the three Prime Evils, but is speculated to be the weakest in terms of power.
He is noted in the Book of Cain as the most cunning of the three evils, and is considered a more than capable tactician. He specializes in the creation of the undead, filling the corpses and monstrosities with hate for the living and unleashing them upon his enemies, as fitting for the Lord of Hatred. He could be taken as charismatic and possibly even amicable, were it not for the evil of his words and his demonic tone.
Background[edit | edit source]
Mephisto is known to be father of two demons: Lucion and Lilith. Mephisto's daughter was the lover of the rebel angel Inarius, and together they created Sanctuary. Mephisto's son was Primus of the Triune, a church at its prime during the Sin War with very strong connections to the Prime Evils. Both of Mephisto's children were heavily involved in the events of the Sin War, with Lilith being one of the core founders of the world of Sanctuary. Lucion was 'willed out of existence', leaving Lilith as being the only 'child' to technically still exist.
Mephisto and Sanctuary[edit | edit source]
At the end of the first Sin War, the Angiris Council dictated judgement against Inarius, Sanctuary and his abominations: the nephalem and the edyrem (children of the mating between rebel angels and demons). Mephisto's shadow appeared before the Angiris Council proposing a truce and a pact.
Mephisto offered to let Sanctuary be untouched by either angel or demon to see what the children may yet become on their own for good or ill.
- "We, like you, made false assumptions about this place, false assumptions about the creatures spawned by both our kind. But Sanctuary is much more than we envisioned! And we will let it grow and see where it leads, good or ill, untouched by either side."
The Angiris Council didn't believe the word of a Lord Demon. However, Archangel Tyrael stepped forward and asked Mephisto if he was truly proposing a truce, in order to believe him, he had to cast his mark on a place of Tyrael's choosing. To this Mephisto agreed, with the condition he was given a prize for such a goodwill gesture.
Archangel Imperius nodded at Tyrael, in agreement to Mephisto's petition. Mephisto requested the Angiris Council to be given the rebel Angel Inarius to pay for the loss of his children: Lilith and Lucion; and the sealing of the truce.
The Angiris Council, Mephisto and the three Sanctuary residents (Mendeln, Serenthia and Rathma) shifted location instantly. No longer were they at the Silver City, but on the vicinity of the Cathedral of Light. Tyrael signaled Mephisto to place his mark upon the point where the rebel Angel Inarius had preached to the masses of Sanctuary for centuries.
Mephisto rose his hand and bit it to bleed his black fluids upon the place chosen by Tyrael. Afterwards, Inarius was given to Mephisto to be taken into the Burning Hells for eternity. Mephisto asked what would be done with the cavern and the find within -- referring to the Worldstone. Archangel Imperius said a new pact should be done about that. What this pact was is yet unknown. Mephisto agreed with Imperius that the edyrem were to begin at the beginning with their powers set dormant and their memories of the past events of the Sin War to be wiped from their mind. Mephisto requested the firstborn, Rathma and the other nephalem to be able to remember for they were few remaining and their day was at an end.
New Sin Wars[edit | edit source]
Millennia after this, the Burning Hells were still locked in the Great Conflict with the High Heavens. The humans' souls could be used by either side as an additional source of power, and thus angel and demon kind brought some of the battle to Sanctuary in stealth, trying to vie for the favour of man. This is also the Sin War.
Neither side dared do it too openly, fearing the other side would notice and simply destroy the world. The amount of energy they could use sourced from their home realm on Sanctuary is also very limited, which means a full invasion would be needed. The Prime Evils thought out a plan to use angel Soulstones in order to directly access their home realm power on Sanctuary, laying the whole world under their feet in one blow. With the additional power from Sanctuary, they would be able to defeat the High Heavens.
The corrupt angel Izual facilitated the idea, and the Prime Evils manipulated the Lesser Evils to throw the trio out of hell, banishing them on Sanctuary in spirit form, greatly weakened. The angels did not see it as a threat because they were so weak.
The weakness was a lot more than the three had considered, however, and they were forced to possess a mortal body in order to keep from hemorrhaging power. With bodies they could consume human souls for energy, and storing it up to the maximum power of their host body. Their demonic essences also warped the bodies to grotesque mirror images of their true demonic forms.
Their rampage was vast, but as the angels expected the Lesser Evils to launch their massive attack against the High Heavens, they withdrew their soldier angels from Sanctuary. Instead Tyrael gathered a group of mages who created the Horadrim to capture the demons in Soulstones, just what the Three wanted.
Capturing the Three[edit | edit source]
Mephisto was the first Prime Evil to be captured, and the Soulstone used to hold him was buried in a vault beneath the Temple of Light in Kurast. One third of the Horadrim brotherhood took residence in the tomb awaiting the capture of the remaining two Brothers. With high casualties to the brotherhood, all of The Three were eventually captured.
The original plan was to just take the Soulstone and use it to channel energy from Hell. When each of the Prime Evils were first captured they had been sufficiently weakened to not even be able to escape.
Modern Days[edit | edit source]
However, after centuries of trying, Mephisto finally managed to overcome the powers of the Soulstone enough to influence and corrupt the local Zakarum priesthood.
Mephisto made the use spells to shatter the Soulstone into seven shards, breaking the magical seal and freeing him. The six smaller shards were inserted into the left palms of six Zakarum archbishops by Mephisto, and they were ordered to bring him human sacrifices as nourishment and running their temple. The largest shard pierced the hand of the Que-Hegan who had replaced Khalim, known as Sankekur. The Que-Hegan is the highest divine authority of the Zakarum faith; Khalim had been killed due to Mephisto's inability to corrupt him.
Mephisto used Sankekur's body to remain in Sanctuary, warping it as normally happens with possessions. He used his power over the Zakarum faith to send emissaries to the west, eventually bringing King Leoric to Tristram, and ending with Diablo being freed in the guise of the Dark Wanderer, who freed his brother Baal, and the three met up in Mephisto's Durance of Hate in Kurast. For years, the corrupted religious leaders of the Zakarum kept Mephisto supplied with information and misguided followers to carry out his plans of conquest.
The three sent Diablo to reclaim Hell, and Baal to conquer the Worldstone. Shortly thereafter the group of adventuring heroes arrived, killed the corrupt priesthood and destroyed Mephisto, going on to destroy his Soulstone on the Hellforge, banishing him from the mortal realm permanently. The heroes also went on to kill Diablo in his own domain and Baal on Mount Arreat, although not in time to save the Worldstone from corruption.
What has happened in the last 20 years since then is unknown. Whether or not he's truly dead is also hard to know, but true evil is very hard to destroy...
Friends[edit | edit source]
Diablo's two younger brothers:
Rumors of Mephisto and Auriel[edit | edit source]
- This is all truly just speculation and rumours that might or might not turn out to be true.
A remark and a wink hurled in Auriel's direction after Mephisto said:
- "'We like you, made false assumptions about this place, false assumptions about the creatures spawned by both our kinds.' - A blazing red eye materialized, then winked in the direction of Auriel, who utterly ignored it." (Mephisto, page 332 of Diablo: The Veiled Prophet)
The Kiss of Mephisto destined for someone special:
When the Kiss of Mephisto (aka Blood Marble), the stone that resurrects Morlu indefinitely is first mentioned in the Diablo: The Sin War trilogy, the name was explained to be because it was originally a gift for someone else, other than Lucion.
Since it's the sort of kiss he does not approve of, it could be that it's the sort of kiss a father does not give his son. With that logic it also seem unlikely it's the type of kiss a father gives his daughter, like Lilith. If it was not for Lilith or Lucion, then Mephisto must have been involved with someone else. Tying in with his wink above, it could have been meant as a gift to Auriel, but for one reason or another instead was used to resurrect Morlu.
- "Turning his eyes back to the cataclysmic sight below, Lord Lucion gestured toward the very center, where the worst of the carnage had and was still taking place. In the midst of everything, a black gemstone nearly as large as a man sat embedded in a triangular column of red-streaked marble. “Blood marble,” it was named, naturally. The stone was called by Malic’s master the Kiss of Mephisto, although the cleric had, from past comments, reason to believe that it had once been named for another of whom Lord Lucion would not speak." (Diablo: Birthright)
Appearances[edit | edit source]
Diablo III[edit | edit source]
Mephisto was not present as a character in Diablo III. His existence only comes from the game story indicating that he is one of the seven souls to be trapped in the Black Soulstone. However, his minions (such as the Sin War era Morlu), like those of the other prime evils, were present in the High Heavens.
Diablo II[edit | edit source]
In Diablo II we meet Mephisto in the temple city of Kurast, where he has managed to turn the entire population into raging religious fanatics, completely corrupted. The local population fight with their lives to stop the approaching heroes from reaching Mephisto and release his control on the population by destroying his Compelling Orb.
Read more about his stats in Diablo II
Diablo I[edit | edit source]
Mephisto is not featured in Diablo I's gameplay, but is mentioned to a great extent in the Diablo I Manual, and the creatures you fight are said to be partly sent from Mephisto's realm, as well as Baal's and Diablo's.
Novels[edit | edit source]
Diablo has appeared or been referenced in the following Diablo novels:
- Diablo: Legacy of Blood
- Diablo: The Black Road
- Diablo: The Kingdom of Shadow
- Diablo: Demonsbane
- Diablo: Moon of the Spider
- Diablo: The Sin War trilogy:
Media[edit | edit source]
You can find pictures in the Diablo 3 screenshot and picture gallery:
Trivia[edit | edit source]
- The name Mephisto comes from a variation of Mephistopheles, an alternative name for Satan, just like Diablo is another name for Satan.
References[edit | edit source]
- Diablo: The Sin War Trilogy, book three: The Veiled Prophet -- pages 331-335
- Diablo: Birthright
- Diablo I Manual
- Diablo II Manual
- Diablo II: Lord of Destruction Manual
- Diablo: Legacy of Blood
- Diablo: The Black Road
- Diablo: The Kingdom of Shadow
- Diablo: Demonsbane
- Diablo: Moon of the Spider
- Diablo: The Sin War
|Monsters of Diablo III Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade|
Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith -
|Primary Quest Uniques||
Act One Bosses:
Skeleton King -
The Warden -
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer
|Act One Uniques||Araneae - Web Spit||Leoric - Summon Skeleton, Teleport Strike, Triple Cleave||The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge|
|Act Two Uniques||Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport.||Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh||Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath.|
|Act Three Uniques||Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp.||Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw.||Cydaea - Pain Bolts, Web Trap, Spider Pits.||Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation.|
|Act Four Uniques||Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion.||Izual - Frost Nova, Frozen, Summon Minions.|| Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. |
Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath.
|Characters & NPCs Import. Chars Rumoured Diablo 3 NPCs Diablo 2 NPCs Diablo 1 NPCs Minor A-K Minor L-Z Fanmade|
|Diablo III's Possible NPCs|
|NPCs of Diablo II||
Achilios - Adria - Akara - Albord - Aldric Jitan - Alkor - Anya - Arkaine - Asheara - Assur - Atma - Augustus Malevolyn - Baerna - Banagar - Benjin - Brek - Buyard Cholik - Camylle - Celestia - Cornelius - Darrick Lang - Diomedes - Drognan - Edgewulf - Elora - Elzix - Emilye - Fara - Farnham - Fautzin - Galeona - Garda - Gheed - Gillian - Gorst - Greiz - Griswold - Guthwulf - Hagan - Halbu - Hanos Jeronnan - Hargo - Hays - Hratli - Hrothwulf - Humbart Wessel - Hunfrith - Hyram - Icharion - Jace - Jamella - Jerhyn - Jodas - Juris Khan - Justinian IV - Kabraxis - Kara Nightshadow - Karybdus - Kashya - Kentril Dumon - Kethryes - Korlic - Kreghn - Ku Y'leh
Lam Esen - Larzuk - Linarian - Lysander - Malah - Mat Hu-Ring - Meshif - Mirakodus - Mordecai - Natalya - Nefriti - Nellia - Nihlathak - Nor Tiraj - Norrec Vizharan - Ogden - Ord Rekar - Orlif - Ormus - Oskal - Palashia - Pepin - Qarak - Qual-Kehk - Riordan Nesardo - Sadun Tryst - Salene Nesardo - Sardak - Sarnakyle - Septumos - Simon - Talic - Taramis Volken - Tilgar - Tobio - Toko - Tylwulf - Vischar Orous - Warriv - Wirt - Wulfgar - Xazax - Zagraal - Zayl - Zorea