Voodoo Skill Tree

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Revision as of 06:28, 29 August 2009 by Agito (talk | contribs) (Voodoo Skills)
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Template:Class navbox The Witch Doctor has three skill trees, with a variety of active and passive skills in each. Only 11 WD skills were revealed at Blizzcon, (more than 55 each were shown for the Wizard and Barbarian) so our knowledge of this character's abilities is much less extensive. Furthermore, all 11 skills were active skills, so we know nothing of the WD's passives and masteries.

The Witch Doctor's tree skill trees are:



Overview

The Voodoo skill tree comprises most of the Witch Doctor's offensive skills, in addition to a few summoning skills

Tier I

Skull of Flame

  • Lob a skull filled with fire dealing 4-5 fire damage to all enemies caught in the explosion.

Jungle Fortitude

  • Increase your Vitality by 5% of your Strength, 5% of your Dexterity, and 5% of your Willpower.


Tier II

Hex

  • Summon a Fetish caster to cast hexes on enemies for 6 seconds.

Corpse Spiders

  • Summon 3 spiders to attack nearby enemies for 8-13 poison damage per hit.


Tier III

Locust Swarm

  • Assault nearby foes with a swarm of locusts that spread to additional, nearby targets.

Plague of Toads

  • Release a handful of toads that deal poison damage to anybody who steps on them.


Tier IV

Pit of Fire

  • Call up to 4 Fetishes to bathe a region in fire.

Firebats

  • Launch a swarm of bats, saturated in a fiery blaze to burn targeted enemies.


Tier V

Acid Cloud

  • Detonate an bottle of acid in the air to damage enemies with the initial explosion and, over time for enemies who remain in it's area of effect.

Blood Rites

  • Increase your spell damage by consuming health globes.


Tier VI

Fetish Army

  • Summon an army of Fetishes to fight by your side.