Difference between revisions of "Mana Recovery"

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'''Mana Recovery''' is a Tier 3 [[skill]] from the [[Wizard]]'s [[Arcane skill tree]], increasing the chance of enemies dropping [[Mana Globe]]s.
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==Background==
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{{Skillbox
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|game= Diablo III
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|portrait= Mana-orb1.jpg
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|active= Passive
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|ranks= 15
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|user= Wizard
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|tree= Arcane
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|description= Enemies have a chance to drop a [[Mana Globe|mana globe]] that return a percentage of maximum [[mana]] when picked up.
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|type= Indirect [[mana]] increase
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<!-- |quantity= -->
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|effect= Self
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<!-- |cost= -->
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|synergies= All Wizard spells.
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}}
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Studies for a [[Wizard]], in how to extract more magical essence from slain foes.
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==Skill Design==
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No [[Mana Globe]]s were dropping during the [[BlizzCon 2008]] demo. It's not clear if they were not enabled, if they don't drop early in the game, or if they never drop at all, unless this spell (or others with a similar effect, or perhaps the bonus comes from equipment as well?) is active.
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There has been some debate among fans about the Mana Globes and [[Health Globe]]s not fitting the lore of the world, but it has not been as big as the [[art controversy]], for instance.
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==Skill Rank Table==
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* '''Rank 1:''' 7% dropchance, returns 25% [[mana]].
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Only Rank 1 is currently known.
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==Synergies==
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* All Wizard spells.
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==[[Rune|Skill Rune]] Effects==
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* None known.
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==Development==
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Mana Recovery was first shown at [[BlizzCon 2008]] when the [[Wizard]] was unveiled. It's still assumed to be available as of 9 July 2009. The spell did originally not seem to do very much, but has been seen to drop [[Mana Globes]] in screenshots from Blizzard, published after the event.
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==Trivia==
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==Media==
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You can find pictures in the Diablo 3 screenshot and picture gallery:
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* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
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* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Mana+Globe Mana-Globe-specific gallery contents]
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<gallery>
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Image:Mana-orb1.jpg|[[Mana Globe]] in a [[Experience#Level_Up_Bonus|lvl-up]] explosion.
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</gallery>
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==Related Articles==
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==References==
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* [http://www.diii.net/blog/comments/wizard-gameplay-report/P2/ Wizard Gameplay Report]
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{{Skill_navbox_arcane}}
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{{Skill_navbox}}

Revision as of 13:39, 9 July 2009

Mana Recovery is a Tier 3 skill from the Wizard's Arcane skill tree, increasing the chance of enemies dropping Mana Globes.


Background

Diablo III Skill [e]
Mana-orb1.jpg
Mana Recovery

Passive, 15 ranks

Used by: Wizard
Skill Description:
Enemies have a chance to drop a mana globe that return a percentage of maximum mana when picked up.
Skill Details:
Type: Indirect mana increase
Quantity: None
Effect: Self
School: Arcane
Resource cost: None
Cast time: None
Duration: None
Cooldown: None
Synergies: All Wizard spells.
Requires: N/A
Prereq of: N/A

Studies for a Wizard, in how to extract more magical essence from slain foes.


Skill Design

No Mana Globes were dropping during the BlizzCon 2008 demo. It's not clear if they were not enabled, if they don't drop early in the game, or if they never drop at all, unless this spell (or others with a similar effect, or perhaps the bonus comes from equipment as well?) is active.

There has been some debate among fans about the Mana Globes and Health Globes not fitting the lore of the world, but it has not been as big as the art controversy, for instance.


Skill Rank Table

  • Rank 1: 7% dropchance, returns 25% mana.

Only Rank 1 is currently known.


Synergies

  • All Wizard spells.


Skill Rune Effects

  • None known.


Development

Mana Recovery was first shown at BlizzCon 2008 when the Wizard was unveiled. It's still assumed to be available as of 9 July 2009. The spell did originally not seem to do very much, but has been seen to drop Mana Globes in screenshots from Blizzard, published after the event.



Media

You can find pictures in the Diablo 3 screenshot and picture gallery:



References