Difference between revisions of "Slaughter (trait)"

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<span style="color:red;">'''All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the [[skills]] page for current skill information.'''</span>
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Slaughter is a Barbarian-exclusive [[trait]]. It enables melee attacks to sometimes strike additional nearby targets.
 
Slaughter is a Barbarian-exclusive [[trait]]. It enables melee attacks to sometimes strike additional nearby targets.
  
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[[category:traits]]
 
[[category:traits]]
 
[[category:Barbarian traits]]
 
[[category:Barbarian traits]]
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[[category:Archives]]

Revision as of 16:24, 3 August 2011

All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Slaughter is a Barbarian-exclusive trait. It enables melee attacks to sometimes strike additional nearby targets.


Slaughter Properties

Slaughter

  • Clvl Requirement: 19
  • Description: Melee attacks can hit other nearby targets. Requires one point in Double Strike.
  • Max points: 5
    • Rank One: Unknown.
    • Rank Two: Unknown.
    • Rank Three: Unknown.
    • Rank Four: Unknown.
    • Rank Five: Unknown.
  • Lore: Not yet known.

The description was clearly not updated after this was transformed from a skill to a trait. Double Strike is a removed Barbarian skill, and is not one of the new Barbarian Traits. Double Strike granted a small % chance to swing both weapons on a melee attack.


Classes

This is a Barbarian-only trait.


Synergies

This trait does not directly affect any other skills or traits.