Difference between revisions of "Grasp of the Dead"

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'''Grasp of the Dead''' is a tier III [[skill]] in the [[Zombie Skill Tree]], which causes zombie hands to erupt from the ground and attack enemies in that area.
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'''Grasp of the Dead''' is a tier III [[Witch Doctor skill]].  
  
 +
This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the [[Arena]] PvP.
  
  
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{{Skillbox
 
{{Skillbox
 
|game= Diablo III
 
|game= Diablo III
<!-- |portrait= -->
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|portrait= Arena-spectral-hand-outline2.jpg
<!-- |portrait-width= -->
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|portrait-width= 175
 
|active= Active
 
|active= Active
 
|name= Grasp of the Dead
 
|name= Grasp of the Dead
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|user= Witch Doctor
 
|user= Witch Doctor
 
|tree= Zombie
 
|tree= Zombie
|description= Hands reach out from the ground attacking all enemies within 8 yards of the targeted location
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|description= Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds.
 
|type= Direct Damage
 
|type= Direct Damage
 
|quantity= Duration
 
|quantity= Duration
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|synergies= None
 
|synergies= None
 
}}
 
}}
The Witch Doctor summons undead who try attack his enemies from beneath their feet.
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A powerful debuff. This curses the target with much reduced movement speed and deals damage as well.
  
  
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==Skill Design==
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[[File:Arena-spectral-hand-outline2.jpg|thumb|300px|Grasp of the Dead on a Wizard.]]
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The skill is powerful, but has a very small radius of effect. Possibly this can be increased with a [[runestone]]. As it is, GotD requires precise aim and timing to hit a moving target.
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The visual is creepy, putting what looks like brown worms that are constantly wriggling in and out of the victim.
  
==Skill Design==
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This skill was present on the pre-made Witch Doctor in the Blizzcon 2010 [[Arena]], and was shown to be quite effective. Flux wrote about it in his length PvP hands-on report. [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]
It is unknown how this skill looks, is it a big pair of hands (made from rotting flesh and bones)? or many hands of regular undead zombies? Speculate at your own risk. This skill will aid against enemies who are behind the frontal lines, attacking you while you try to get to them, cast this spell on them, and they will (hopefully) get taken care of. In the demo, this skill had the words "Not Yet Implemented" written on it, so this skill may be changed, iterated or removed when Diablo 3 gets released.
 
  
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::A very powerful curse, this one greatly slowed the enemy, as well as afflicting them with a sort of worming, brown, burning graphic. It’s actively unpleasant to see this on your character; you actually feel like they’re being eaten alive. And you can’t even run from it properly, in your slow motion cursed state.  Hard to hit a moving target with this one since the radius of effect was very small, but hugely useful if you managed it.
  
  
 
==Skill Rank Table==
 
==Skill Rank Table==
(legend (A) = Assumed)
 
  
 +
Skill stats as seen at Blizzcon 2009. Figures will be altered in the final game.
 
*Rank: 1/5
 
*Rank: 1/5
 
**Hands reach out from the ground attacking all enemies within 8 yards of the targeted location.
 
**Hands reach out from the ground attacking all enemies within 8 yards of the targeted location.
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**Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
 
**Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
 
**Mana Cost: 12 mana
 
**Mana Cost: 12 mana
 
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legend (A) = Assumed)
  
  
 
==Synergies==
 
==Synergies==
* None known.
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Numerous [[Witch Doctor traits]] boost his damage across the board and to specific monster types, as well as increasing his casting speed. No known traits specifically affect Grasp of the Dead, though.
  
  
 
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==Runestone Effects==
==[[Rune|Skill Rune]] Effects==
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No known [[runestone]] effects for GotD, yet.
* None known.
 
 
 
 
 
 
 
==Development==
 
''Grasp of the Dead'' was first seen in the [[BlizzCon 2009]] demo, and is a new skill. It is unknown if this skill was iterated, at least publicly.
 
<!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery>
 
==Trivia==-->
 
  
  
  
 
==Media==
 
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Grasp of the Dead have been seen:
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You can find pictures in the Diablo 3 screenshot and picture gallery.  
 
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
 
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
 
 
 
==Related Articles==
 
*[[Zombie Skill Tree]]
 
 
  
  
 
==References==
 
==References==
 
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats]
 
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats]
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* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]
  
  
 
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{{Skill_navbox_Witch Doctor}}
{{Skill_navbox_zombie}}
 
 
{{Skill_navbox}}
 
{{Skill_navbox}}

Revision as of 07:59, 8 November 2010

Grasp of the Dead is a tier III Witch Doctor skill.

This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the Arena PvP.


Background

Diablo III Skill [e]
175
Grasp of the Dead

Active, 5 ranks

Used by: Witch Doctor
Skill Description:
Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds.
Skill Details:
Type: Direct Damage
Quantity: Duration
Effect: Circular AoE
School: Magical
Mana cost: 12 mana
Cast time: None
Duration: None
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

A powerful debuff. This curses the target with much reduced movement speed and deals damage as well.


Skill Design

Grasp of the Dead on a Wizard.

The skill is powerful, but has a very small radius of effect. Possibly this can be increased with a runestone. As it is, GotD requires precise aim and timing to hit a moving target.

The visual is creepy, putting what looks like brown worms that are constantly wriggling in and out of the victim.

This skill was present on the pre-made Witch Doctor in the Blizzcon 2010 Arena, and was shown to be quite effective. Flux wrote about it in his length PvP hands-on report. [1]

A very powerful curse, this one greatly slowed the enemy, as well as afflicting them with a sort of worming, brown, burning graphic. It’s actively unpleasant to see this on your character; you actually feel like they’re being eaten alive. And you can’t even run from it properly, in your slow motion cursed state. Hard to hit a moving target with this one since the radius of effect was very small, but hugely useful if you managed it.


Skill Rank Table

Skill stats as seen at Blizzcon 2009. Figures will be altered in the final game.

  • Rank: 1/5
    • Hands reach out from the ground attacking all enemies within 8 yards of the targeted location.
    • Mana Cost: 12 mana
  • Rank: 2/5
    • Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
    • Mana Cost: 12 mana
  • Rank: 3/5
    • Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
    • Mana Cost: 12 mana
  • Rank: 4/5
    • Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
    • Mana Cost: 12 mana
  • Rank: 5/5
    • Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
    • Mana Cost: 12 mana

legend (A) = Assumed)


Synergies

Numerous Witch Doctor traits boost his damage across the board and to specific monster types, as well as increasing his casting speed. No known traits specifically affect Grasp of the Dead, though.


Runestone Effects

No known runestone effects for GotD, yet.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery.


References