Difference between revisions of "Maghda"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(Undo revision 60647 by Diabloadmi (talk))
Line 1: Line 1:
<h2 style="margin:0;background-color:#cef2e0;font-family:sans-serif;font-size:120%;font
+
[[Image:Portrait Jumper.png|thumb|150px|Maghda, Leader of the Coven.]]
 +
'''Maghda''' is the leader of the [[Coven]], aligned with [[Belial]] in Diablo III.  She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests.  Her key moment comes mid-way through Act One, when she kills [[Deckard Cain]] and kidnaps [[Tyrael]].
  
-weight:bold;border:1px solid
+
This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[http://diablo.incgamers.com/forums/showthread.php?838886-I-m-still-mad-they-killed-Deckard-Cain][http://diablo.incgamers.com/forums/showthread.php?837570-Why-is-almost-everyone-saying-the-story-sucks&p=8394307&viewfull=1#post8394307][http://diablo.incgamers.com/forums/showthread.php?833768-Confused-about-Internal-Feedback-on-Story-Dialogue-in-Blizzard]
  
#a3bfb1;text-align:left;color:#000;padding:0.2em 0.4em;">Error</h2>
+
After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in [[Alcarnus]].
  
{| style="width:600px;-moz-border-radius:11px; border:1.5px dashed #55dd55;background:#eeffee" align="center"
+
 
|-
+
==Boss Abilities==
|[[Image:wiki.png|180px]]
+
 
|align="center"|<font color="black">
+
Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, [[Belial]].
<br><big>'''Missing DiabloWiki Flash Plugin.'''</big>
+
Magdha has a limited amount of abilities:
<br><big>'''Your Plugin version is outdated.'''</big>
+
 
<br><big>'''Please update it.'''</big>
+
* '''Forcefield''': At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
<br>
+
 
<big>'''Click here: [http://x.co/q7bR Flash Plugin]'''</big>
+
* '''Summoning Ritual''': Once her forcefield goes up, Maghda will summon three to four [[berserker]] thralls to attack the player. The thralls must be killed before her force field goes down.
<br>
+
 
''Diablowiki.net''
+
* '''Punish/Moth Dust''': Similar to the [[Locust Swarm]] ability on the [[Witch Doctor]], the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing [[AoE]] damage.
</font>
+
 
|}
+
* '''Teleport''' - This ability is precisely what would be expected, identical to the [[teleport]] spell found on the [[Wizard]].
 +
 
 +
 
 +
==Stats==
 +
 
 +
<mob acr="6031">Maghda</mob>
 +
 
 +
==Post-Release Changes==
 +
 
 +
Magda was lightly modified in the v1.0.4 patch.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/]
 +
 
 +
<blue>Magda Abilities
 +
* Insect Swarm
 +
** Projectiles can now be slowed</blue>
 +
 
 +
 
 +
 
 +
==Gallery==
 +
 
 +
Magda concept art and in-game visuals.
 +
 
 +
<gallery>
 +
Image:Magda.jpg|Maghda concept art.
 +
File:Magda-concept1.JPG|Artwork under construction.
 +
File:Magda-render.jpg|Magda render.
 +
File:Maghda_summon.jpg|Summoning thralls.
 +
File:Maghda_forcefield.jpg|Casting forcefield.
 +
File:Maghda_punish.jpg|Punish ability.
 +
Image:Maghda.jpg|Maghda in-game cinematic.
 +
File:Maghda_fight.jpg|Maghda, shortly before death.
 +
Image:Portrait_boss_magda.png|Magda boss portrait.
 +
</gallery>
 +
 
 +
{{Template:Monster navbox|bosses}}
 +
 
 +
[[Category:Superuniques]]
 +
[[Category:Bosses]]
 +
[[Category:Act II]]

Revision as of 15:37, 2 December 2012

Maghda, Leader of the Coven.

Maghda is the leader of the Coven, aligned with Belial in Diablo III. She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests. Her key moment comes mid-way through Act One, when she kills Deckard Cain and kidnaps Tyrael.

This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[1][2][3]

After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in Alcarnus.


Boss Abilities

Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, Belial. Magdha has a limited amount of abilities:

  • Forcefield: At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
  • Summoning Ritual: Once her forcefield goes up, Maghda will summon three to four berserker thralls to attack the player. The thralls must be killed before her force field goes down.
  • Punish/Moth Dust: Similar to the Locust Swarm ability on the Witch Doctor, the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing AoE damage.
  • Teleport - This ability is precisely what would be expected, identical to the teleport spell found on the Wizard.


Stats

<mob acr="6031">Maghda</mob>

Post-Release Changes

Magda was lightly modified in the v1.0.4 patch.[4]

Magda Abilities
  • Insect Swarm
    • Projectiles can now be slowed


Gallery

Magda concept art and in-game visuals.