Difference between revisions of "Maghda"

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[[Image:Portrait Jumper.png|thumb|150px|Maghda, Leader of the Coven.]]
 
[[Image:Portrait Jumper.png|thumb|150px|Maghda, Leader of the Coven.]]
'''Maghda''' is the leader of the [[Coven]], aligned with [[Belial]] in Diablo III.  
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'''Maghda''' is the leader of the [[Coven]], aligned with [[Belial]] in Diablo III. She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests.  Her key moment comes mid-way through Act One, when she kills [[Deckard Cain]] and kidnaps [[Tyrael]].
She appears as a boss in Act II.
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This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[http://diablo.incgamers.com/forums/showthread.php?838886-I-m-still-mad-they-killed-Deckard-Cain][http://diablo.incgamers.com/forums/showthread.php?837570-Why-is-almost-everyone-saying-the-story-sucks&p=8394307&viewfull=1#post8394307][http://diablo.incgamers.com/forums/showthread.php?833768-Confused-about-Internal-Feedback-on-Story-Dialogue-in-Blizzard]
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After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in [[Alcarnus]].
  
  
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==Post-Release Changes==
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==Stats==
 
 
Magda was lightly modified in the v1.0.4 patch.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/]
 
 
 
<blue>Magda Abilities
 
* Insect Swarm
 
** Projectiles can now be slowed</blue>
 
 
 
 
 
 
 
==Gallery==
 
 
 
No early concept art of Magda has been released, but artwork of her being digitally painted gives a better look at her in an artistic sense.
 
 
 
<gallery>
 
 
 
 
 
File:Maghda_fight.jpg|Maghda, shortly before death.
 
File:Maghda_summon.jpg|Summoning thralls.
 
File:Maghda_forcefield.jpg|Casting forcefield.
 
File:Maghda_punish.jpg|Punish ability.
 
</gallery>
 
  
 
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{| border="1"
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| 1,052,263|| 66,008|| 39,605|| 0.503|| 62
 
| 1,052,263|| 66,008|| 39,605|| 0.503|| 62
 
|}
 
|}
{{clear|both}}
 
  
{{stub}}
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 +
 
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==Post-Release Changes==
 +
 
 +
Magda was lightly modified in the v1.0.4 patch.[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/]
 +
 
 +
<blue>Magda Abilities
 +
* Insect Swarm
 +
** Projectiles can now be slowed</blue>
 +
 
 +
 
  
 
==Gallery==
 
==Gallery==
 +
 +
Magda concept art and in-game visuals.
 +
 
<gallery>
 
<gallery>
Image:Maghda.jpg|Maghda in-game.
 
 
Image:Magda.jpg|Maghda concept art.
 
Image:Magda.jpg|Maghda concept art.
 +
File:Magda-concept1.JPG|Artwork under construction.
 +
File:Magda-render.jpg|Magda render.
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File:Maghda_summon.jpg|Summoning thralls.
 +
File:Maghda_forcefield.jpg|Casting forcefield.
 +
File:Maghda_punish.jpg|Punish ability.
 +
Image:Maghda.jpg|Maghda in-game cinematic.
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File:Maghda_fight.jpg|Maghda, shortly before death.
 
Image:Portrait_boss_magda.png|Magda boss portrait.
 
Image:Portrait_boss_magda.png|Magda boss portrait.
 
</gallery>
 
</gallery>

Revision as of 20:52, 8 September 2012

Maghda, Leader of the Coven.

Maghda is the leader of the Coven, aligned with Belial in Diablo III. She is a key figure in the early game story, and appears in numerous in-game cinematics, usually to taunt the player through the quests. Her key moment comes mid-way through Act One, when she kills Deckard Cain and kidnaps Tyrael.

This plot twist, handing off the death of iconic game character Deckard Cain to a newly-invented NPC most fans referred to as "that butterfly witch" was a very unpopular development, and generated a great deal of fan complaints.[1][2][3]

After numerous cinematic appearances, Magda finally appears in game in Act II, when she is finally tracked down and battled in Alcarnus.


Boss Abilities

Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, Belial. Magdha has a limited amount of abilities:

  • Forcefield: At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
  • Summoning Ritual: Once her forcefield goes up, Maghda will summon three to four berserker thralls to attack the player. The thralls must be killed before her force field goes down.
  • Punish/Moth Dust: Similar to the Locust Swarm ability on the Witch Doctor, the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing AoE damage.
  • Teleport - This ability is precisely what would be expected, identical to the teleport spell found on the Wizard.


Stats

Maghda's Stats Per Difficulty
Difficulty Max. Health Min. Damage Damage Delta Run Speed Level
Normal 1,860 111 67 0.431 18
Nightmare 28,977 1,090 654 0.455 39
Hell 182,395 6,970 4,182 0.479 55
Inferno 1,052,263 66,008 39,605 0.503 62


Post-Release Changes

Magda was lightly modified in the v1.0.4 patch.[4]

Magda Abilities
  • Insect Swarm
    • Projectiles can now be slowed


Gallery

Magda concept art and in-game visuals.