Difference between revisions of "Maghda"

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(added abilities and images, still stubbed)
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She appears as a boss in Act II.
 
She appears as a boss in Act II.
  
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==Boss Abilities==
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Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, [[Belial]].
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Magdha has a limited amount of abilities:
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* '''Forcefield''': At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
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* '''Summoning Ritual''': Once her forcefield goes up, Maghda will summon three to four [[berserker]] thralls to attack the player. The thralls must be killed before her force field goes down.
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* '''Punish/Moth Dust''': Similar to the [[Locust Swarm]] ability on the [[Witch Doctor]], the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing [[AoE]] damage.
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* '''Teleport''' - This ability is precisely what would be expected, identical to the [[teleport]] spell found on the [[Wizard]].
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<gallery>
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File:Maghda_fight.jpg|Maghda, shortly before death.
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File:Maghda_summon.jpg|Summoning thralls.
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File:Maghda_forcefield.jpg|Casting forcefield.
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File:Maghda_punish.jpg|Punish ability.
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</gallery>
 
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==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
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Image:Maghda.jpg|Maghda in-game.
 
Image:Magda.jpg|Maghda concept art.
 
Image:Magda.jpg|Maghda concept art.
 
Image:Portrait_boss_magda.png|Magda boss portrait.
 
Image:Portrait_boss_magda.png|Magda boss portrait.

Revision as of 20:14, 13 June 2012

Maghda, Leader of the Coven.

Maghda is the leader of the Coven, aligned with Belial in Diablo III. She appears as a boss in Act II.


Boss Abilities

Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, Belial. Magdha has a limited amount of abilities:

  • Forcefield: At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
  • Summoning Ritual: Once her forcefield goes up, Maghda will summon three to four berserker thralls to attack the player. The thralls must be killed before her force field goes down.
  • Punish/Moth Dust: Similar to the Locust Swarm ability on the Witch Doctor, the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing AoE damage.
  • Teleport - This ability is precisely what would be expected, identical to the teleport spell found on the Wizard.
Stub sm.jpgThis article is a stub because it lacks depth or is unfinished. Help by expanding it.


Gallery