Difference between revisions of "Leonard Boyarsky"

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He has also been interviewed/profiled at the Fallout fan site, "No Mutants Allowed"
 
He has also been interviewed/profiled at the Fallout fan site, "No Mutants Allowed"
 
:*[http://www.nma-fallout.com/article.php?id=7623 Leonard Boyarsky Interview/Profile]
 
:*[http://www.nma-fallout.com/article.php?id=7623 Leonard Boyarsky Interview/Profile]
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==Gallery==
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File:Leonard-boyarsky-intense.jpg|Leonard focused on the job.
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Revision as of 19:26, 17 May 2011

Leonard Boyarsky in person.

Leonard Boyarsky is the Lead World Designer for Diablo III, and is the head of lore, dialogues and quests in the game. He is a game designer and graphical artist.

Background

Leonard is known for his time with Interplay Entertainment and his work with Fallout 1 and Fallout 2 as well as the time at Troika Games. In 2005 he took a year off, returning to the industry when Blizzard offered him a position on the Diablo III project.

Game Credits/Experience

  • 2004 - Vampire, The Masquerade: Bloodlines, Troika Games; Project Lead, Animator, Design/Dialogue/Story, Additional Support
  • 2001 - Arcanum: Of Steamworks and Magick Obscura, Troika Games; Staff, Voice Directing and Casting
  • 1998 - Fallout 2, Interplay Productions; Original Game Artwork, Original Game Design
  • 1997 - Fallout, Interplay Productions; Art Director, Lead Artist, Original Game Design
  • 1995 - Stonekeep, Interplay Productions; 2D Graphic Artist, 3D Rendering Artist, Video Processor, 3D Animation and Special Effects
  • 1992 - Freelance Artist, works include: Castles – PC Game, End Screens; Unnatural Selection – PC Game, Assistant Artist; Demons – Book Cover; Aversion – CD Cover

Links

Leonard has a webpage with a gallery of his illustrative work and other information:

He has also been interviewed/profiled at the Fallout fan site, "No Mutants Allowed"


Gallery