Conjured Health

From Diablo Wiki
Jump to: navigation, search

Conjured Health is a Tier 2 skill from the Wizard's Conjuring skill tree, increasing bodily health and health of conjured images.

Important.png Archived Article [e]
Conjured Health is an archived article about material previously included in Diablo 3. However, it has been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

This article was last up to date:Updated version of this article is:
Current information can be found at:

Background[edit | edit source]

Diablo III Skill [e]
Diablo III Logo.jpg
Conjured Health

Passive, 15 ranks

Used by: Wizard
Skill Description:
Increases total health and the health of your conjured images.
Skill Details:
Type: Direct Health Increase
Quantity: None
Effect: Self
School: Conjuring
Resource cost: None
Cast time: None
Duration: None
Cooldown: None
Synergies: Mirror Image
Requires: N/A
Prereq of: N/A

Studies for a Wizard, in how to magically improve physical health in combat, and the longevity of conjured images.

Skill Design[edit | edit source]

It's unknown if "images" in this case refer to only Mirror Image or if all conjuration spells with a summoning component are affected.

Skill Rank Table[edit | edit source]

Put a table of the skill rank and damage/mana/fury per rank.

  • Rank 1: Description.

Only Rank 1 is currently known.

Synergies[edit | edit source]

  • Mirror Image - Will increase the health of the mirror images conjured.

Development[edit | edit source]

Spell was first shown at BlizzCon 2008 when the Wizard was unveiled. The spell was gone from the Wizard's skills in the BlizzCon 2009 demo.

References[edit | edit source]