Difference between revisions of "Toughness (trait)"

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(Created page with 'Toughness is a defensive Barbarian trait that increases the player's Vitality. It is presumed this increases all the vitality bonuses from gear as well, …')
 
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Toughness is a defensive [[Barbarian traits|Barbarian trait]] that increases the player's [[Vitality]]. It is presumed this increases all the vitality bonuses from gear as well, but nothing is confirmed.
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<span style="color:red;">'''This trait became the passive skill [[Toughness]] when all traits were removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the [[skills]] page for current skill information.'''</span>
  
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Toughness is a defensive [[trait]] possessed by the [[Barbarian]], [[Demon Hunter]], [[Monk]], [[Witch Doctor]], and [[Wizard]]. This trait increases a character's [[Vitality]].
  
== Trait properties ==
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==Toughness Properties ==
  
 
'''Toughness'''
 
'''Toughness'''
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* '''Clvl Req:''' Under 10 (for all 5 classes).
 
* '''Max points:''' 5
 
* '''Max points:''' 5
* '''Description:''' Increases your [[vitality]] by 20%.  
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* '''Description:''' Increases your [[vitality]] by 20% per level.
 
** '''Rank One:''' +20% vitality  
 
** '''Rank One:''' +20% vitality  
 
** '''Rank Two:''' +40% vitality   
 
** '''Rank Two:''' +40% vitality   
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** '''Rank Four:''' +80% vitality   
 
** '''Rank Four:''' +80% vitality   
 
** '''Rank Five:''' +100% vitality  
 
** '''Rank Five:''' +100% vitality  
* '''Lore: ''' Currently unknown.
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* '''Lore: ''' 'These are dangerous times, I have the scars to prove it.' - Warmaster Karja
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It is presumed this increases all the vitality bonuses from [[equipment]] and [[charm]]s as well, but the details are not yet known.
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==Synergies==
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No class has any other skills or traits that are directly affected by Toughness.
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==Classes==
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This is a [[Barbarian traits|Barbarian]], [[Demon Hunter traits|Demon Hunter]], [[Monk traits|Monk]], [[Witch Doctor traits|Witch Doctor]], and [[Wizard traits|Wizard]] trait.
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{{Slave_navbox_Diablo_III|D3_Barbarian_Trait}}
  
  
{{Template:Skill navbox}}
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[[category:traits]]
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[[category:Barbarian traits]]
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[[category:Demon Hunter traits]]
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[[category:Monk traits]]
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[[category:Witch Doctor traits]]
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[[category:Wizard traits]]
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[[category:Archives]]

Latest revision as of 22:41, 7 August 2011

This trait became the passive skill Toughness when all traits were removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Toughness is a defensive trait possessed by the Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard. This trait increases a character's Vitality.


Toughness Properties[edit | edit source]

Toughness

  • Clvl Req: Under 10 (for all 5 classes).
  • Max points: 5
  • Description: Increases your vitality by 20% per level.
    • Rank One: +20% vitality
    • Rank Two: +40% vitality
    • Rank Three: +60% vitality
    • Rank Four: +80% vitality
    • Rank Five: +100% vitality
  • Lore: 'These are dangerous times, I have the scars to prove it.' - Warmaster Karja

It is presumed this increases all the vitality bonuses from equipment and charms as well, but the details are not yet known.


Synergies[edit | edit source]

No class has any other skills or traits that are directly affected by Toughness.


Classes[edit | edit source]

This is a Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard trait.