Resist Aura

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This skill was removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the Monk skills page for current skill information.

Resist Aura is a Monk Tier 7 skill unlocked at level 26. The Monk activates an aura that increases the party's resistances.

This skill is one of the Monk's Auras.


Background[edit]

Diablo III Active Skill [e]
Diablo III Logo.jpg
Resist Aura
Used by: Monk
Enabled at: Clvl 26
Skill Description
Increase resistances with a holy aura.
Type: Party Buff
Resource Use: Costs Spirit
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Monk expends spirit to activate an aura that increases resistances for himself and his party.


Skill Design[edit]

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.

This is the last aura available to the Monk. Auras in Diablo II are passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.


Skill Rank Table[edit]

  • Rank 1: The Monk creates an aura that protects him and his allies, increasing all resistances by X points. For the first X seconds after this aura is activated, all resistances are increased by an additional X points.


Trait Synergies[edit]


Skill Rune Effects[edit]

  • No rune effects for Resist Aura are known.


Development[edit]

Resist Aura was first revealed at BlizzCon 2010.


Media[edit]

You can find pictures in the Diablo III screenshot and picture gallery:


References[edit]

  • None yet.