Lucky

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All traits were removed from the game prior to the press event of July 2011. These are archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Lucky is a trait possessed by the Barbarian, Monk, Witch Doctor, and Wizard. It allows a character to find more gold from monster drops (but apparently not from objects, chests, quest rewards, etc).

This trait was not one of the five traits the Demon Hunter had at Blizzcon 2010, but it seems sure that she will in the final game, since all four other classes have it.


Lucky Properties[edit]

Lucky

  • Clvl Req: Under 10 (for all classes).
  • Description: Monsters drop higher amounts of gold.
  • Max points: 3
    • Rank One: Unknown.
    • Rank Two: Unknown.
    • Rank Three: Unknown.
  • Lore: Not yet known.


Classes[edit]

This is a Barbarian, Monk, Witch Doctor, and Wizard trait. It's highly likely to be a Demon Hunter trait as well.


Synergies[edit]

None known.


Blue Comments[edit]

Bashiok answered a question about Lucky in a forum post in October 2010.[1]

What’s the rationale for the “Lucky” trait? Trading a permanent buff for extra gold seems bad enough, but since you can trade that extra gold for a permanent buff it seems like there’s no reason not to take it.
Bashiok: It seems cool?
You could trade that extra gold for a permanent buff. Of a very specific type. Certainly nothing as diverse as a trait point would give, and even then you’re still dependent on drops to create that permanent buff. Not just a little extra gold.
Not to mention that once you hit some point of critical mass you’d grab something more worthwhile. It may be that yeah, it’s a great trait to take while leveling and gearing, and then almost certainly one you’d drop during the late game.
I wouldn’t be personally surprised if it went away. I think I see it needing to be so devalued that it may as well not exist, but I don’t think us trying things out is crazy.