Difference between revisions of "Intimidation (trait)"

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(Created page with 'Intimidation is a Barbarian, Monk, and Wizard trait. It increases damage done to monsters as well as reducing vendor costs. ==Intimidation Properties== '''Intimidation''' …')
 
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Intimidation is a Barbarian, Monk, and Wizard [[trait]]. It increases damage done to monsters as well as reducing vendor costs.
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Intimidation is a [[trait]] possessed by the [[Barbarian]], [[Monk]], and [[Wizard]]. It increases damage done to monsters as well as reducing vendor costs.
  
  

Revision as of 06:10, 16 November 2010

Intimidation is a trait possessed by the Barbarian, Monk, and Wizard. It increases damage done to monsters as well as reducing vendor costs.


Intimidation Properties

Intimidation

  • Clvl Req:
    • Barbarian: 9
    • Monk: 11
    • Witch Doctor: 11
  • Description: Increases damage done and reduces vendor costs.
  • Max points: 3
    • Rank One: Unknown.
    • Rank Two: Unknown.
    • Rank Three: Unknown.
  • Lore: Not yet known.

This is an unusual property, granting bonus damage to monsters, and putting the fear of god into NPCs to the point that they offer price discounts.


Classes

This is a Barbarian, Monk, and Wizard trait. It seems likely to be assigned to the Demon Hunter as well, as character development continues.

As of Blizzcon 2010, this was not listed as one of the Witch Doctor traits. Apparently the peaceful, in-tune-with-nature aspect of being a Witch Doctor precludes intimating monsters or human merchants. That and the whole "dog bones and coconuts for armor" thing...


Synergies

None known.