Difference between revisions of "Empowered Shrine"

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(Created page with "Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill cooldowns. These shrines were a...")
 
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Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill [[cooldown]]s.
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Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill [[cooldown]]s. All resources are boosted in regeneration rate save for the Demon Hunter's [[Discipline]] which receives no bonus from this shrine.
  
These shrines were added to the game in [[Patch 1.0.5]].[http://diablo.incgamers.com/blog/comments/full-v1-05-patch-notes-posted]
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The utility of this shrine varies greatly between classes and [[builds]]. Some characters using low-cost builds receive little benefit, while others using a lot of resources can greatly improve their performance
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* These shrines were added to the game in [[Patch 1.0.5]].[http://diablo.incgamers.com/blog/comments/full-v1-05-patch-notes-posted].
  
  
 
==General Shrine Information==
 
==General Shrine Information==
  
'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses do not stack, and second shrine of the same type will simply reset the benefit time to the full duration.
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'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.
 
 
Full list of shrines in Diablo III, as of v1.0.5.
 
  
* [[Desecrated Shrine]] - Reduces all damage taken by 25%.
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* [[Blessed Shrine]] - Reduces all damage taken by 25%.
 
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
 
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
 
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
 
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
 
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
 
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
* [[Fortune Shrine]] - +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. It will not exceed the max MF/GF cap, though.
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* [[Fortune Shrine]] - A +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. After Patch v1.08 it gained the ability to boost above the 300% MF/GF cap.
* [[Frenzied Shrine]] - Increases attack speed and critical damage bonus by 25%.  
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* [[Frenzied Shrine]] - Increases attack speed by 25%.
 
 
 
 
 
 
 
 
 
 
  
  

Revision as of 14:12, 7 May 2013

Empowered Shrines provide a two minute bonus that increases a character's resource regeneration rate, and also reduces the length of skill cooldowns. All resources are boosted in regeneration rate save for the Demon Hunter's Discipline which receives no bonus from this shrine.

The utility of this shrine varies greatly between classes and builds. Some characters using low-cost builds receive little benefit, while others using a lot of resources can greatly improve their performance


General Shrine Information

Shrines are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.