Difference between revisions of "Ancient Device"

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The ''Ancient Device'' is not an [[event]], but it contains so many variations of content similar enough to an event to be considered for the category. Much like an event, the Ancient Device often houses a dungeon, and there's also an [[achievement]] for fulfilling every possible variation that the device can offer.
 
The ''Ancient Device'' is not an [[event]], but it contains so many variations of content similar enough to an event to be considered for the category. Much like an event, the Ancient Device often houses a dungeon, and there's also an [[achievement]] for fulfilling every possible variation that the device can offer.
  
The device is found in the [[Desolate Sands]] of [[Act II]], either in the mid-southern portion of the zone, or in the northern portion, if it spawns at all. There are ten different outcomes that the device has to offer, from a treasure chest to a dungeon with a killer chicken, and they are chosen at random, roulette-style.
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There are ten different outcomes that the device has to offer, from a treasure chest to a dungeon with a killer chicken, and they are chosen at random, roulette-style.
  
 
The Ancient Device is home to [[The Fowl Lair]], and also [[The Veiled Treasure]], two dungeons necessary to complete the Act II achievement [[Nooks and Crannies]].
 
The Ancient Device is home to [[The Fowl Lair]], and also [[The Veiled Treasure]], two dungeons necessary to complete the Act II achievement [[Nooks and Crannies]].
{{stub}}
 
  
==Gallery==
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==Finding the Device==
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[[File:Ancientdevice3.jpg|thumb|right|300px|Suggested route.]]
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The device is found in the [[Desolate Sands]] of [[Act II]], either in the mid-southern portion of the zone, or in the northern portion, if it spawns at all. It shares a spawning chance (and location) with two other very large map tiles.
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The map to the right shows the two possible locations where the device can spawn, and also a route to find it (as it will take many tries in order to get every outcome).
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It is suggested to begin the [[quest]] [[Betrayer of the Horadrim]] and take the waypoint to the Desolate Sands. Once there, if the player heads south to the neck of the zone, they will get a [[checkpoint]].
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The checkpoint allows easy access to the route described above, as the [[waypoint]] will spawn in wildly variable locations around the zone, and can make it hard to tell where the player is upon loading the game.
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==Possible Outcomes==
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The below possible outcomes of using the ancient device are not listed in any particular order. By appearances and testing, it's possible that they all have the same probability to spawn.
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* The Veiled Treasure - a small dungeon with numerous chests inside will spawn, complete with [[elite]] packs. There is also a high probability of a [[Treasure Goblin]] spawning, as well.
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* The Fowl Lair - This dungeon contains an enemy that is most horrendous and revolting. With grease.
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* A pile of corpses will spawn, which in turn will spawn a group of [[Accursed]].
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* A normal chest will spawn.
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* A resplendent chest will spawn.
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* [[Gold]] will rain down in small doses, like that of the Countess's chest in Diablo II.
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* A [[Superunique]] Sand Golem named Ernutet, Guardian of the Veiled Treasure will spawn, along with two companions. He has the [[illusionist]] [[boss modifier]].
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* An ancient urn will spawn. It breaks easily.
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* A randomized group of desert [[monster]]s will spawn (and can spawn as elites).
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{{clear|both}}
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<br>
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<br>
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==Media==
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A video by user ''lyesalot'' showing each outcome of the ancient device:
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<youtube>yFwPjJ5hfEA</youtube>
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<gallery>
 
<gallery>
 
File:Ancientdevice.jpg|The device.
 
File:Ancientdevice.jpg|The device.

Revision as of 15:59, 3 August 2012

The Ancient Device is not an event, but it contains so many variations of content similar enough to an event to be considered for the category. Much like an event, the Ancient Device often houses a dungeon, and there's also an achievement for fulfilling every possible variation that the device can offer.

There are ten different outcomes that the device has to offer, from a treasure chest to a dungeon with a killer chicken, and they are chosen at random, roulette-style.

The Ancient Device is home to The Fowl Lair, and also The Veiled Treasure, two dungeons necessary to complete the Act II achievement Nooks and Crannies.


Finding the Device

File:Ancientdevice3.jpg
Suggested route.

The device is found in the Desolate Sands of Act II, either in the mid-southern portion of the zone, or in the northern portion, if it spawns at all. It shares a spawning chance (and location) with two other very large map tiles.

The map to the right shows the two possible locations where the device can spawn, and also a route to find it (as it will take many tries in order to get every outcome). It is suggested to begin the quest Betrayer of the Horadrim and take the waypoint to the Desolate Sands. Once there, if the player heads south to the neck of the zone, they will get a checkpoint.

The checkpoint allows easy access to the route described above, as the waypoint will spawn in wildly variable locations around the zone, and can make it hard to tell where the player is upon loading the game.

Possible Outcomes

The below possible outcomes of using the ancient device are not listed in any particular order. By appearances and testing, it's possible that they all have the same probability to spawn.

  • The Veiled Treasure - a small dungeon with numerous chests inside will spawn, complete with elite packs. There is also a high probability of a Treasure Goblin spawning, as well.
  • The Fowl Lair - This dungeon contains an enemy that is most horrendous and revolting. With grease.
  • A pile of corpses will spawn, which in turn will spawn a group of Accursed.
  • A normal chest will spawn.
  • A resplendent chest will spawn.
  • Gold will rain down in small doses, like that of the Countess's chest in Diablo II.
  • A Superunique Sand Golem named Ernutet, Guardian of the Veiled Treasure will spawn, along with two companions. He has the illusionist boss modifier.
  • An ancient urn will spawn. It breaks easily.
  • A randomized group of desert monsters will spawn (and can spawn as elites).



Media

A video by user lyesalot showing each outcome of the ancient device: