Hallowed Protectors

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Hallowed Protectors are a set of items with a required character level of 70 and are only available in the expansion pack, Reaper of Souls. The set is comprised of seven pieces, six weapons and a shield, and at most two can be equipped at a time. (All classes can equip one weapon and the shield, and the Monk and Barbarian can dual-wield their class weapon and the axe.) These items must be crafted by the Blacksmith after he has learned the level 12 Plan: Hallowed Protectors. None of these items can drop as loot.

Each item in this crafted set is almost completely random each time it is created, with all 6 modifiers (3 primary and 2 secondary) chosen at random. All the weapons have inherent holy damage, and the shield has an inherent bonus to increase skills that use Holy Damage, though there are very few skills that use that damage type, mostly limited to the Crusader. The Smart Loot system seems to be set to 100% on crafting set items, with the mainstat and skill bonuses always tuned to the class of the character who crafts the item.

The main attraction to creating items from this and from the other level 70 sets is to obtain the partial set bonuses on top of the legendary quality item rolls. Well-geared players mix and match multiple sets to stack up the best possible bonuses spread across all of their equipment, and incorporate the Ring of Royal Grandeur as well.

Required Level: 70

  • A lower level (60) version of this set, Hallowed Defenders, can be used in the Diablo 3 end game or while leveling up to 70 in Reaper of Souls.


Hallowed Protectors Set Pieces[edit]

Image Name Item Properties Crafting Costs

Hallowed-barricade-icon.jpg

Hallowed Barricade
All classes
Slot: Shield
View Examples

No legendary bonus:

  • Holy skills deal 15–20% more damage.
  • +3 random primary affixes
  • +2 random secondary affixes

Hallowed-baton-icon.jpg

Hallowed Baton
Wizard only
Slot: Wand
View Examples

No legendary bonus:

  • 1894.2–2267.3 DPS
  • (1174–1392)–(1532–1847) Damage
  • 1.40 Attacks per Second
  • +(981–1199)–(1175–1490) Holy Damage
  • +3 random primary affixes
  • +2 random secondary affixes

Hallowed-breach-icon.jpg

Hallowed Breach
All classes
Slot: Axes
View Examples

No legendary bonus:

  • 1862.9–2209.4 DPS
  • (1230–1448)–(1636–1951) Damage
  • 1.30 Attacks per Second
  • +(981–1199)–(1175–1490) Holy Damage
  • +3 random primary affixes
  • +2 random secondary affixes

Hallowed-condemnation-icon.jpg

Hallowed Condemnation
Demon Hunter only
Slot: Hand Crossbow
View Examples

No legendary bonus:

  • 2180.8–2554.4 DPS
  • (984–1175)–(1742–2018) Damage
  • 1.60 Attacks per Second
  • +(858–1049)–(1028–1304) Holy Damage
  • +3 random primary affixes
  • +2 random secondary affixes


Hallowed-hold-icon.jpg

Hallowed Hold
Monk only
Slot: Fist
View Examples

No legendary bonus:

  • 1901.2–2274.3 DPS
  • (1149–1367)–(1567–1882) Damage
  • 1.40 Attacks per Second
  • +(981–1199)–(1175–1490) Holy Damage
  • +3 random primary affixes
  • +2 random secondary affixes

Hallowed-nemesis-icon.jpg

Hallowed Nemesis
Barbarian only
Slot: Mighty Weapon
View Examples

No legendary bonus:

  • 1862.9–2209.4 DPS
  • (1230–1448)–(1636–1951) Damage
  • 1.30 Attacks per Second
  • +(981–1199)–(1175–1490) Holy Damage
  • +3 random primary affixes
  • +2 random secondary affixes


Hallowed-sufferance-icon.jpg

Hallowed Sufferance
Witch Doctor only
Slot: Ceremonial Knife - WD
View Examples

No legendary bonus:

  • 1919.4–2292.5 DPS
  • (1098–1316)–(1644–1959) Damage
  • 1.40 Attacks per Second
  • +(981–1199)–(1175–1490) Holy Damage
  • +3 random primary affixes
  • +2 random secondary affixes


Hallowed Protectors Set Bonuses[edit]

Diablo 3 provides special bonuses for equipping two or more items from the same set.

  • The Ring of Royal Grandeur reduces the number of items needed for set bonuses by 1 (to a minimum of 2). (It has no effect on this set.)

Hallowed Protectors item set bonuses

(2) Set:

  • +100 Resistance to All Elements
  • Attack Speed Increased by 10.0%

Removed Legendary Material[edit]

Prior to Patch 2.0.6 each craft of an item in this set the Iron Wolves Doctrine, a legendary material of some difficulty to harvest. That entire feature set was removed in v2.06 and crafting was made much simpler, as overall game complexity was controversially[1] reduced.

Prior to v2.06, the information below was vital. It is now irrelevant, and archived here for posterity.


Angelic-shard.jpg
Angelic Shard
Hallowed Protectors
  • Item Set bonus:
    • (2): +100 All Resistance
    • (2): +10% Attack Speed
Corrupted Angels, found entirely in Acts Four and Five