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Doombringer is a legendary sword that can be found in Diablo 3 and Reaper of Souls. This item can be found and equipped by any class, though melee weapons are very seldom equipped by Demon Hunters.

The Smart Drop system ensures that this sword will usually roll with the mainstat appropriate to the class that finds it.

Doombringer properties[edit]

This item does not have a legendary affix, but the inherent bonus to damage done via physical skills makes it a potentially very powerful item for some builds; chiefly Witch Doctors, Barbarians, Crusaders, and Monks as those classes have the most physical skills. Wizards have none.

  • All stats listed in the database scale up to the level of this item when dropped.
  • See the sample screenshots below to see how this item will roll at level 70.

Doombringer: Legendary sword

  • Minimum Item Level: 29

Item stats at level 70:

  • 527.8–595.7 DPS
  • 168 - (586-683) Damage
  • 1.40 Attacks per Second

Primary Attributes

  • Physical skills deal (15-20)% more damage.
  • One of 7 Magic Properties (varies)
    • +(981-1199)-(1175-1490) Damage
    • +(981-1199)-(1175-1490) Arcane Damage
    • +(981-1199)-(1175-1490) Poison Damage
    • +(981-1199)-(1175-1490) Holy Damage
    • +(981-1199)-(1175-1490) Lightning Damage
    • +(981-1199)-(1175-1490) Fire Damage
    • +(981-1199)-(1175-1490) Cold Damage
  • One of 3 Magic Properties (varies)
    • +(626-750) Strength
    • +(626-750) Dexterity
    • +(626-750) Intelligence
  • +2 random primary affixes

Secondary Affixes:

  • +1 random secondary affix
  • Legendary Affix: None, but rolls 5 Primary Affixes.

A mysterious blade shall appear to the mighty warrior when his lands are
ripped asunder, ushering in a new epoch from the ashes of the old.

Salvages into:

Item Examples[edit]

Several examples of this item equipped on level 70 characters can be seen below. View hundreds more samples of the Doombringer via DiabloNut's armory.




Doombringer was one of the few unique items from Diablo 1 to also appear in Diablo 2. The only constant is the name and the item being a sword, since there was no special theme to the item or unique graphic for it in either of the previous titles.