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Effect Values Rank 25 Bonus Notes
Bane of the Powerful Legem-bane-of-the-powerful-icon2.jpg
Gain 20% increased damage for X seconds after killing an elite pack. Start:25 Increase:1 15% Increased Damage to Elites One of the most popular gems, this grants a big damage buff, works with every type of build, and enjoys around 100% up-time in Rifts, where Elites abound.
Bane of the Trapped Legem-bane-of-the-trapped-icon.JPG
Increase damage against enemies under control-impairing effects by X% Start: 15% Increase: 0.3% Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. The Aura at Rank 25 has no visual display, but it does proc the gem itself; so monsters near the hero are slowed and thus take increased damage.
Boon of the Hoarder Needs Pic
X% chance to cause an explosion of gold when you kill an enemy Start: 25% Increase: 1.5% Gain 30% increased movement speed for 2 seconds after picking up gold. The first time found (on an account) it will only drop from Greed, found in The Vault.
Enforcer
Legem-enforcer-icon.jpg
Increases the damage of your pets by X% Start: 15% Increase: 0.3% Your pets take 25% reduced damage. The rank 25 bonus is irrelevant for pets that are not targeted and do not take damage, such as Hydras or Sentries.
Esoteric Alteration
Esoteric-alteration-icon.jpg
Gain X% non-Physical damage reduction Start: 10% Increase: 0.5% While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%. A very powerful defensive gem, added in Season Two.
Gem of Ease
Gem-of-ease-icon.jpg
Monster kills grant +X experience Start: 500 Increase: 50 Level requirement reduced to 1 Sockets into Weapons rather than jewelry. Useful for twinking
Gem of Efficacious Toxin
Legem-gem-of-efficacious-toxin-icon.jpg
Poison all enemies hit for X% weapon damage over 10 seconds. Start: 1000% Increase: 50% All enemies you poison take 10% increased damage from all sources. A popular gem for big damage over time, but less useful for characters who kill enemies very quickly. One of the more powerul Rank 25 bonuses
Gogok of Swiftness
Legem-gogok-of-swiftness-icon.jpg
50% chance on hit to gain Swiftness, increasing your Attack Speed by X% for 4 seconds. This effect stacks up to 15 times. Start: 1% Increase: 1% Gain 1% Cooldown Reduction per stack of Swiftness The Attack Speed increase is useful to some builds, but this gem is most valued for the massive CDR granted by the Rank 25 property.
Invigorating Gemstone
Legem-invigorating-gemstone-icon.jpg
While under any control-impairing effects, reduce all damage taken by X% Start: 30% Increase: 0.4% Heal for 20% of maximum life when hit by a control-impairing effect. As with the other original batch of defensive gems, this is one of the least-used gems.
Mirinae, Teardrop of the Starweaver
Legem-mirinae-teardrop-icon.jpg
15% chance on hit to smite a nearby enemy for X% weapon damage as Holy. Start: 1000% Increase: 40% Smite a nearby enemy every 5 seconds The smite can hit virtually any enemy on the screen, making the "nearby" description fairly inaccurate. On the whole this adds huge damage to individual targets, but not as much to large groups compared to other gems
Molten Wildebeest's Gizzard
Molten-wildebeests-gizzard-icon.jpg
Regenerate X Life per Second Start: 10000 Increase: 1000 After not taking damage for 4 seconds, gain an absorb shield for 200% of your total Life per Second. Another powerful defensive gem added in Season Two. This gem synergizes well with defensive buffs that prevent the character from taking damage, and the Rank 25 power can fuel itself, as the shield keeps the player from taking damage.
Moratorium
Legem-moratorium-icon.jpg
25% of all damage taken is instead staggered and dealt to you over X seconds. Start: 3 Increase: 0.1 10% chance on kill to clear all staggered damage. Another of the initial batch of defensive gems that proved little-used.
Pain Enhancer
Legem-pain-enhancer-icon.jpg
Critical hits cause the enemy to bleed for X% weapon damage as Physical over 3 seconds. Start: 500% Increase: 30% 2% increased Attack Speed for each bleeding enemy within 20 yards. Best used with character with high Crit chance and AOE attacks.
Simplicity’s Strength
Legem-simplicitys-strenght-icon.jpg
Increase the damage of primary skills by X% Start: 25% Increase: 0.5% Primary skills heal you for 2% of maximum health on hit. Probably the least used offensive gem from the initial batch, as primary skills are so weak compared to Spenders.
Taeguk
Legem-taeguk-icon.jpg
Gain 0.5% increased damage for 3 seconds after spending primary resource. This effect stacks up to X times Start: 20% Increase: 1 Gain 0.5% increased Armor for every stack. This gem adds huge damage when fully stacked, but the stacks take quite a while to build up, and any lull of just 3 seconds resets them to zero. The Rank 25 property is a powerful defensive bonus, especially for melee characters who can keep it stacked and active.
Wreath of Lightning
Legem-wreath-of-lightning-icon.jpg
15% chance on hit to gain a Wreath of Lightning, dealing X% weapon damage as Lightning every second to nearby enemies. Lasts for 3 seconds. Start: 600% Increase: 10% While under the effect of the Wreath of Lightning, gain 25% increased movement speed. A mini-Conduit Pylon, this gem zaps all nearby enemies for considerable damage. Radius is limited so close proximity to enemies is preferred.
Zei’s Stone of Vengeance
Legem-zeis-stone-of-vengeance-icon.jpg
Damage you deal is increased by X% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards Start: 4% Increase: 0.05% 20% chance on hit to Stun the enemy for 1 second. The damage boost is calculated when damage is dealt, so movement changes the amount.