Difference between revisions of "Hotfixes: 2014-03-11"

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(Created page with "Hotfixes applied on and just before 11 March 2014. <ref>[http://us.battle.net/d3/en/forum/topic/12032813274#1 Hotfixes to Patch 2.0.3] - Blizzard Entertainment, 11/03/2014</re...")
 
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Hotfixes applied on and just before 11 March 2014. <ref>[http://us.battle.net/d3/en/forum/topic/12032813274#1 Hotfixes to Patch 2.0.3] - Blizzard Entertainment, 11/03/2014</ref>
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Hotfixes applied from around 11 March to 21 March 2014 <ref>[http://us.battle.net/d3/en/forum/topic/12032813274#1 Hotfixes to Patch 2.0.3] - Blizzard Entertainment, 11/03/2014</ref>
  
  
[UPCOMING HOTFIXES]
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==General==
  
*Reducing the amount of damage reflected by certain monster abilities.
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* All class set items will now only drop in Torment I or above.
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*Reduced the amount of experience granted by monsters with lower than average health pools.
 
*Resolving a number of issues related to powers that apply stacking damage shield buffs, such as Spectral Blade and Magic Weapon
 
*Resolving a number of issues related to powers that apply stacking damage shield buffs, such as Spectral Blade and Magic Weapon
 
*These abilities should now provide the appropriate amount of shielding, absorb the correct amount of damage, last the appropriate length of time, and will no longer break prematurely when hit by multiple enemies at the same time.
 
*These abilities should now provide the appropriate amount of shielding, absorb the correct amount of damage, last the appropriate length of time, and will no longer break prematurely when hit by multiple enemies at the same time.
 
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*Reduced the amount of damage reflected by certain monster abilities.
 
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*The "Swing That Bloody Hammer!" achievement no longer requires crafting an item with Life Steal to complete.
[LIVE HOTFIXES]
 
 
 
 
 
==General==
 
 
 
*The "Swing That Bloody Hammer!" achievement no longer requires crafting an item with Life Steal to complete.  
 
 
*The "Gorging the Forge" achievement no longer requires crafting an item with Magic Find to complete.
 
*The "Gorging the Forge" achievement no longer requires crafting an item with Magic Find to complete.
*Projectiles reflected by Sokahr the Keywarden should no longer crit.
 
 
*Players should no longer be incorrectly informed that they have earned a bonus chest after failing a Cursed Chest wave event.
 
*Players should no longer be incorrectly informed that they have earned a bonus chest after failing a Cursed Chest wave event.
 
*Players matchmaking for Any Quest (or All Acts) games when no existing games are available should no longer receive an error.
 
*Players matchmaking for Any Quest (or All Acts) games when no existing games are available should no longer receive an error.
 
*Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.
 
*Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.
 
*Fixed an issue where players would occasionally be unable to complete the Skeleton King fight, which would block progression.
 
*Fixed an issue where players would occasionally be unable to complete the Skeleton King fight, which would block progression.
 
  
 
==Items==
 
==Items==
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*[[Unity]]:
 
*[[Unity]]:
 
::Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara's Kaleidoscope, or Xephirian Amulet no longer splits to party members via the Unity Ring.
 
::Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara's Kaleidoscope, or Xephirian Amulet no longer splits to party members via the Unity Ring.
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==Barbarian==
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*[[Threatening Shout]]
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:Skill Rune - [[Grim Harvest]]
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:Once again correctly drops loot when used against targets that normally have a chance to drop loot.
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==Demon Hunter==
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*[[Vault]]
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:Resolved an issue where Demon Hunters are unable to Vault if the mouse cursor is beyond maximum range.
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:Resolving an issue where Demon Hunters with the Danetta's Hatred set bonus were able to use Vault without the required amount of Hatred.
  
  
Line 38: Line 45:
  
 
*[[Mirror Image]]
 
*[[Mirror Image]]
::Hydras summoned by Mirror Images should now deal the appropriate amount of damage.
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:Hydras summoned by Mirror Images should now deal the appropriate amount of damage.
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:Resolved an issue where Mirror Images was spawning more Hydras than intended.
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*[[Arcane Torrent]]
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:Skill Rune - [[Power Stone]]
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::Only the Wizard who created the Power Stone will receive Arcane Power when the Power Stone is picked up.
 
*[[Teleport]]
 
*[[Teleport]]
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:REVERSION - The following hotfix is being reverted:
 
::Should now properly allow Wizards to pass over walls created by monsters with the Waller affix.
 
::Should now properly allow Wizards to pass over walls created by monsters with the Waller affix.
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::This hotfix had unintended consequences and this issue will instead be readdressed in a future patch.
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*[[Arcane Torrent]]
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:Skill Rune - [[Cascade]]
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:Fixing an issue where the secondary missiles are triggering off damaging sources that are not Arcane Torrent
  
 
=References=
 
=References=

Revision as of 01:22, 22 March 2014

Hotfixes applied from around 11 March to 21 March 2014 [1]


General

  • All class set items will now only drop in Torment I or above.
  • Reduced the amount of experience granted by monsters with lower than average health pools.
  • Resolving a number of issues related to powers that apply stacking damage shield buffs, such as Spectral Blade and Magic Weapon
  • These abilities should now provide the appropriate amount of shielding, absorb the correct amount of damage, last the appropriate length of time, and will no longer break prematurely when hit by multiple enemies at the same time.
  • Reduced the amount of damage reflected by certain monster abilities.
  • The "Swing That Bloody Hammer!" achievement no longer requires crafting an item with Life Steal to complete.
  • The "Gorging the Forge" achievement no longer requires crafting an item with Magic Find to complete.
  • Players should no longer be incorrectly informed that they have earned a bonus chest after failing a Cursed Chest wave event.
  • Players matchmaking for Any Quest (or All Acts) games when no existing games are available should no longer receive an error.
  • Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.
  • Fixed an issue where players would occasionally be unable to complete the Skeleton King fight, which would block progression.

Items

This weapon will now appropriately drop with Intelligence for Wizards and Dexterity for Monks.
Now properly has an internal cooldown on its Legendary affix proc.
No longer makes players immune to crowd control effects while channeling Town Portal
Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara's Kaleidoscope, or Xephirian Amulet no longer splits to party members via the Unity Ring.


Barbarian

Skill Rune - Grim Harvest
Once again correctly drops loot when used against targets that normally have a chance to drop loot.


Demon Hunter

Resolved an issue where Demon Hunters are unable to Vault if the mouse cursor is beyond maximum range.
Resolving an issue where Demon Hunters with the Danetta's Hatred set bonus were able to use Vault without the required amount of Hatred.


Wizard

Hydras summoned by Mirror Images should now deal the appropriate amount of damage.
Resolved an issue where Mirror Images was spawning more Hydras than intended.
Skill Rune - Power Stone
Only the Wizard who created the Power Stone will receive Arcane Power when the Power Stone is picked up.
REVERSION - The following hotfix is being reverted:
Should now properly allow Wizards to pass over walls created by monsters with the Waller affix.
This hotfix had unintended consequences and this issue will instead be readdressed in a future patch.
Skill Rune - Cascade
Fixing an issue where the secondary missiles are triggering off damaging sources that are not Arcane Torrent

References

  1. Hotfixes to Patch 2.0.3 - Blizzard Entertainment, 11/03/2014