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Diamond Skin

1,751 bytes added, 17:38, 16 April 2015
Skill Rune Effects
[[File:IconDiamondSkin.png|left]]
[[File:Diamond-skin1.jpg|thumb|Diamond Skin as seen in the Beta.]]
'''Diamond Skin''' (originally named [[Stone Skin]]) is a Defensive [[Wizard skill]] unlocked at [[clvl|Level]] 8, protecting the caster from incoming damage. This is one of the Wizard's most powerful defensive skills. Enabling Diamond Skin absorbs a great deal of damage for a short duration, making it something of a [[panic button]] skill, but one that will save the Wizard's life against sudden monster attack or other players in the [[Arena]].  
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==Skillrune Skill Rune Effects==The following is a very quick summary. See Refer to the [[Diamond Skin rune effects]] page article for a more thorough description descriptions of all five rune effectsin this skill, or any of the individual rune pages for numbersincluding screenshots, screenshotsvideos, blue quotesstrategy tips, and much moreother related information.
{{skill description header}}
<skill class="Wizard">Diamond Skin</skill>
<skill class="Wizard" rune="Crystal Shell">Diamond Skin</skill><skill class="Wizard" rune="Prism">Diamond Skin</skill><skill class="Wizard" rune="Sleek Shell">Diamond Skin</skill><skill class="Wizard" rune="Enduring Skin">Diamond Skin</skill><skill class="Wizard" rune="Diamond Shards">Diamond Skin</skill>
==Skill Design==
Diamond skin Skin absorbs all types of incoming damage. The [[skill]] expires after the duration runs out, or sooner if it absorbs the maximum possible damage. There is a substantial cool down before it can be recast, and the short duration of effect makes it wise to cast just before damage is to a skill that must be used in moments of extreme emergency, when it can be takena literal life-saver.
==Synergies==
Diamond Skin benefits from the The following [[Wizard passives]]provide a benefit to Diamond Skin, runed or not:{{Passive skills skill description header}}{{<skill class="Wizard">Evocation</skill><skill class="Wizard Passive ">Critical Mass}}{{Wizard Passive Evocation}}</skill>
<blockquote>''At level 5 with a rune it absorbed 150 damage of any type, but the duration was quite short, so you had to cast it just before you needed it. Also, 150 sounded like a lot, but a Meteor or grinding Barb could do double that in a second, and Wizards with Diamond Skin on tended to feel invulnerable, and stuck around in dangerous, melee situations longer than they should have.''</blockquote>
Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Diamond Skin became a level 9 skill. When the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, Diamond Skin was classified as a Defensive skill and dropped to level 8.
===Beta===
{{Beta skill notes}}
 
Diamond Skin remained at level 9 when the beta started. As a defensive skill, it didn't garner a lot of interest in the beta, but [[Flux]] suggested a possible use for it:[http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report-part-two]
 
<blockquote>''Perhaps the most likely use for Diamond Skin would be in PvP, where a few seconds of damage mitigation could make or break a battle. You play defensively with a Wizard in the Arena, always dodging and firing from a distance and staying out of reach. But every now and then a Barbarian or a Monk will catch you; how delightful it would be to pop your Diamond Shield just as they unloaded, completely erasing their opportunity to do pain unto you.</blockquote>
 
With the Patch 13 changes, it was classified as a Defensive skill and moved to level 8. For March's [[Beta Patch 14]], Diamond Skin's damage reduction was reduce by almost 50%.
===Previous Versions===
See the [[Wizard skill archive]] for more details on previous versions of Diamond Skin (or [[Stone Skin]]) and other Wizard skills.<br> Or see [[Stone Skin]] for the original version of this skill.
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==References==
* [http://diablo.incgamers.com/blog/comments/wizard-gameplay-report/P2/ BlizzCon 2008 Wizard Gameplay Report]
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] — IncGamers 5th Sep 2011* [http://diablo.incgamers.com/blog/comments/wizard-beta-skills-mega-report- part-two Wizard Beta Skills Mega-report: Part Two] — IncGamers 5th Sep Oct 2011* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- — Blizzard's Official Diablo III 12th Sep 2011Site
{{Skill_navbox_Diablo_III|Wizard|defensive}}
[[category:Active skills]]
[[category:Wizard skills]]
[[category:Active Wizard active skills]]
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