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Quest

11 bytes added, 16:34, 12 June 2009
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Quests as Story
Specifics about quests related to the lore/story of the game is have not given out yet been revealed but it was discussed in the [[WWI_2008:_D3_Lore_and_Environmental_Art_Panel|WWI 2008 Lore and Environmental Art Panel]], when a fan asked if there would be quests to obtain special items, such as the [[Horadric Cube]]. The team at the panel said they "look into the story and lore and we want that to drive the gameplay and quests."
Quests will be related to the lore and resonate with the main story, driving gameplay: "We don't want to have quests just to get this or that." They don't know if the Horadric Cube specifically will be in the game, but since players love it, they work on the story side with game and item designers to bring gameplay aspects like the Cube in "organically." The D2 team never set out to make the Horadric Cube, it came about through the design process.
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==Known Quests==
[[Image:Follower_interaction.jpg|right|thumb|200px|[[Barbarian]] helping [[followers]] on the [[Escort Mission]] quest.]]