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Caster

552 bytes added, 17:03, 9 June 2009
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==Caster Classes==
In [[Diablo III]], the following classes are considered "caster" [[class]]es:* [[Wizard]] - Pure spell caster. Has [[melee ]] spells, but don't physically hit monsters [[monster]]s often.
* [[Witch Doctor]] - Spell caster with some random bits thrown in for ranged and close combat.
* [[Other classes]] - Many players are expecting some sort of melee/caster hybrid as an class to be announced by Blizzard.
 
 
===Old Caster Classes===
In [[Diablo II]], there is primarily two caster classes:
* [[Sorceress]] - Pure spell caster. Can hit in melee, but it's virtually suicide.
* [[Necromancer]] - Pure caster ([[summoner]]). Calls corpses or inanimate objects army to fight for him. Also uses spells.
All other classes uses [[mana]] for their skills and spells, but are more [[melee]] oriented.
 
In [[Diablo I]], all classes can use all spells, but only the [[Sorcerer]] excels in spell usage.
 
* Offensive spells include effects such as a Firebolt, Fireball, Frost Nova or general player [[debuff]]s.
* Defensive spells are usually [[buff]]s, [[heal]]ing or [[resurrect]]ion spells.
 
==Related Articles==
* [[Melee]] - Close range combat.
* [[Ranged]] - Overlapping casters to some degree.
* [[Summoner]] - Overlapping casters to some degree.
 
[[Category:Game terms]]
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