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Glossary

29 bytes added, 04:11, 15 November 2013
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==D==
* [[DPS]] - Damage per second.
* [[Debuff]] - generally a non-permanent attribute added to a unit, affecting it directly or indirectly negatively for a period of time.
* [[Destructible]] - term for parts of the environment that can be destroyed by spells or other attacks by player characters such tables, chairs, doorways, and stair railings.
* [[Diablo Drought]] - period of time in which very little new information is released by the Diablo III team or their community manager.
* [[Drop rate]] - general RPG term for the chance a monster will drop a given item.
 
==E==
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