This page archives an attribute that was changed during the development. This is for future curiosity and reference. This page is not to be updated with current info; see the Attributes article for the latest information.
Each point of Attack gave:
Attribute Design[edit | edit source]
- This stat will be a universal damage increasing stat for all classes to prevent confusion about what you should increase to do more damage.
- We realize that ‘Attack’ is less flavorful than ‘Strength’ and ‘Willpower’, but we feel the pros of understanding clearly how to build your character outweigh that con.
- This stat has no secondary effects.
Attribute points are no longer assigned by the player; they are auto-assigned. See the relevant section in the attributes article.
- Attack is comparable to Diablo II's .
Development[edit | edit source]
1 point of Strength gave: (based on Class)